Condividi tramite


GLES30.GlMaxFragmentUniformBlocks Field

Definition

[Android.Runtime.Register("GL_MAX_FRAGMENT_UNIFORM_BLOCKS")]
public const int GlMaxFragmentUniformBlocks = 35373;
[<Android.Runtime.Register("GL_MAX_FRAGMENT_UNIFORM_BLOCKS")>]
val mutable GlMaxFragmentUniformBlocks : int

Field Value

Value = 35373
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to