GLES31.GlBindImageTexture Method
Definition
Important
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[Android.Runtime.Register("glBindImageTexture", "(IIIZIII)V", "")]
public static void GlBindImageTexture (int unit, int texture, int level, bool layered, int layer, int access, int format);
[<Android.Runtime.Register("glBindImageTexture", "(IIIZIII)V", "")>]
static member GlBindImageTexture : int * int * int * bool * int * int * int -> unit
Parameters
- unit
- Int32
- texture
- Int32
- level
- Int32
- layered
- Boolean
- layer
- Int32
- access
- Int32
- format
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.