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GLES31.GlBindImageTexture Method

Definition

[Android.Runtime.Register("glBindImageTexture", "(IIIZIII)V", "")]
public static void GlBindImageTexture (int unit, int texture, int level, bool layered, int layer, int access, int format);
[<Android.Runtime.Register("glBindImageTexture", "(IIIZIII)V", "")>]
static member GlBindImageTexture : int * int * int * bool * int * int * int -> unit

Parameters

unit
Int32
texture
Int32
level
Int32
layered
Boolean
layer
Int32
access
Int32
format
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to