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GLES32.GlMinSampleShading(Single) Method

Definition

[Android.Runtime.Register("glMinSampleShading", "(F)V", "", ApiSince=24)]
public static void GlMinSampleShading (float value);
[<Android.Runtime.Register("glMinSampleShading", "(F)V", "", ApiSince=24)>]
static member GlMinSampleShading : single -> unit

Parameters

value
Single
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to