ScriptIntrinsicYuvToRGB.SetInput(Allocation) Method
Definition
Important
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Set the input yuv allocation, must be Element#U8
.
[Android.Runtime.Register("setInput", "(Landroid/renderscript/Allocation;)V", "")]
public void SetInput (Android.Renderscripts.Allocation? ain);
[<Android.Runtime.Register("setInput", "(Landroid/renderscript/Allocation;)V", "")>]
member this.SetInput : Android.Renderscripts.Allocation -> unit
Parameters
- ain
- Allocation
The input allocation.
- Attributes
Remarks
Set the input yuv allocation, must be Element#U8
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.