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AVAudioPlayerNode.ScheduleSegmentAsync Method

Definition

Overloads

ScheduleSegmentAsync(AVAudioFile, Int64, UInt32, AVAudioTime)
ScheduleSegmentAsync(AVAudioFile, Int64, UInt32, AVAudioTime, AVAudioPlayerNodeCompletionCallbackType)

ScheduleSegmentAsync(AVAudioFile, Int64, UInt32, AVAudioTime)

public virtual System.Threading.Tasks.Task ScheduleSegmentAsync (AVFoundation.AVAudioFile file, long startFrame, uint numberFrames, AVFoundation.AVAudioTime when);
abstract member ScheduleSegmentAsync : AVFoundation.AVAudioFile * int64 * uint32 * AVFoundation.AVAudioTime -> System.Threading.Tasks.Task
override this.ScheduleSegmentAsync : AVFoundation.AVAudioFile * int64 * uint32 * AVFoundation.AVAudioTime -> System.Threading.Tasks.Task

Parameters

startFrame
Int64
numberFrames
UInt32
when
AVAudioTime

To be added.This parameter can be .

Returns

A task that represents the asynchronous ScheduleSegment operation

Remarks

The ScheduleSegmentAsync method is suitable to be used with C# async by returning control to the caller with a Task representing the operation.

To be added.

Applies to

ScheduleSegmentAsync(AVAudioFile, Int64, UInt32, AVAudioTime, AVAudioPlayerNodeCompletionCallbackType)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task<AVFoundation.AVAudioPlayerNodeCompletionCallbackType> ScheduleSegmentAsync (AVFoundation.AVAudioFile file, long startFrame, uint numberFrames, AVFoundation.AVAudioTime when, AVFoundation.AVAudioPlayerNodeCompletionCallbackType callbackType);
abstract member ScheduleSegmentAsync : AVFoundation.AVAudioFile * int64 * uint32 * AVFoundation.AVAudioTime * AVFoundation.AVAudioPlayerNodeCompletionCallbackType -> System.Threading.Tasks.Task<AVFoundation.AVAudioPlayerNodeCompletionCallbackType>
override this.ScheduleSegmentAsync : AVFoundation.AVAudioFile * int64 * uint32 * AVFoundation.AVAudioTime * AVFoundation.AVAudioPlayerNodeCompletionCallbackType -> System.Threading.Tasks.Task<AVFoundation.AVAudioPlayerNodeCompletionCallbackType>

Parameters

startFrame
Int64
numberFrames
UInt32

Returns

Attributes

Applies to