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EnvironmentProvisioningState Struct

Definition

The provisioning state of the environment.

public readonly struct EnvironmentProvisioningState : IEquatable<Azure.Developer.DevCenter.Models.EnvironmentProvisioningState>
type EnvironmentProvisioningState = struct
Public Structure EnvironmentProvisioningState
Implements IEquatable(Of EnvironmentProvisioningState)
Inheritance
EnvironmentProvisioningState
Implements

Constructors

EnvironmentProvisioningState(String)

Initializes a new instance of EnvironmentProvisioningState.

Properties

Accepted

The environment was accepted.

Canceled

The environment provisioning was canceled.

Creating

The environment is creating.

Deleting

The environment is deleting.

Failed

The environment failed to provision.

MovingResources

The environment is moving resources.

Preparing

The environment is preparing.

Running

The environment is running.

StorageProvisioningFailed

The environment storage provisioning failed.

Succeeded

The environment was successfully provisioned.

Syncing

The environment is Syncing.

TransientFailure

The environment has a transient failure.

Updating

The environment is updating.

Methods

Equals(EnvironmentProvisioningState)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Equality(EnvironmentProvisioningState, EnvironmentProvisioningState)

Determines if two EnvironmentProvisioningState values are the same.

Implicit(String to EnvironmentProvisioningState)

Converts a string to a EnvironmentProvisioningState.

Inequality(EnvironmentProvisioningState, EnvironmentProvisioningState)

Determines if two EnvironmentProvisioningState values are not the same.

Applies to