SyncMemberState Struct
Definition
Important
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Sync state of the sync member.
public readonly struct SyncMemberState : IEquatable<Azure.ResourceManager.Sql.Models.SyncMemberState>
type SyncMemberState = struct
Public Structure SyncMemberState
Implements IEquatable(Of SyncMemberState)
- Inheritance
-
SyncMemberState
- Implements
Constructors
SyncMemberState(String) |
Initializes a new instance of SyncMemberState. |
Properties
DeProvisioned |
DeProvisioned. |
DeProvisionFailed |
DeProvisionFailed. |
DeProvisioning |
DeProvisioning. |
DisabledBackupRestore |
DisabledBackupRestore. |
DisabledTombstoneCleanup |
DisabledTombstoneCleanup. |
Provisioned |
Provisioned. |
ProvisionFailed |
ProvisionFailed. |
Provisioning |
Provisioning. |
ReprovisionFailed |
ReprovisionFailed. |
Reprovisioning |
Reprovisioning. |
SyncCancelled |
SyncCancelled. |
SyncCancelling |
SyncCancelling. |
SyncFailed |
SyncFailed. |
SyncInProgress |
SyncInProgress. |
SyncSucceeded |
SyncSucceeded. |
SyncSucceededWithWarnings |
SyncSucceededWithWarnings. |
UnProvisioned |
UnProvisioned. |
UnReprovisioned |
UnReprovisioned. |
Methods
Equals(SyncMemberState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(SyncMemberState, SyncMemberState) |
Determines if two SyncMemberState values are the same. |
Implicit(String to SyncMemberState) |
Converts a string to a SyncMemberState. |
Inequality(SyncMemberState, SyncMemberState) |
Determines if two SyncMemberState values are not the same. |