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SyncMemberState Struct

Definition

Sync state of the sync member.

public readonly struct SyncMemberState : IEquatable<Azure.ResourceManager.Sql.Models.SyncMemberState>
type SyncMemberState = struct
Public Structure SyncMemberState
Implements IEquatable(Of SyncMemberState)
Inheritance
SyncMemberState
Implements

Constructors

SyncMemberState(String)

Initializes a new instance of SyncMemberState.

Properties

DeProvisioned

DeProvisioned.

DeProvisionFailed

DeProvisionFailed.

DeProvisioning

DeProvisioning.

DisabledBackupRestore

DisabledBackupRestore.

DisabledTombstoneCleanup

DisabledTombstoneCleanup.

Provisioned

Provisioned.

ProvisionFailed

ProvisionFailed.

Provisioning

Provisioning.

ReprovisionFailed

ReprovisionFailed.

Reprovisioning

Reprovisioning.

SyncCancelled

SyncCancelled.

SyncCancelling

SyncCancelling.

SyncFailed

SyncFailed.

SyncInProgress

SyncInProgress.

SyncSucceeded

SyncSucceeded.

SyncSucceededWithWarnings

SyncSucceededWithWarnings.

UnProvisioned

UnProvisioned.

UnReprovisioned

UnReprovisioned.

Methods

Equals(SyncMemberState)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Equality(SyncMemberState, SyncMemberState)

Determines if two SyncMemberState values are the same.

Implicit(String to SyncMemberState)

Converts a string to a SyncMemberState.

Inequality(SyncMemberState, SyncMemberState)

Determines if two SyncMemberState values are not the same.

Applies to