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CodeProperty2.AddParameter(String, Object, Object) Method

Definition

Adds a parameter to a property definition.

EnvDTE::CodeParameter AddParameter(std::wstring const & Name, winrt::Windows::Foundation::IInspectable const & Type, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(201)]
public EnvDTE.CodeParameter AddParameter (string Name, object Type, object Position);
[<System.Runtime.InteropServices.DispId(201)>]
abstract member AddParameter : string * obj * obj -> EnvDTE.CodeParameter
Public Function AddParameter (Name As String, Type As Object, Optional Position As Object) As CodeParameter

Parameters

Name
String

Required. The name of the parameter.

Type
Object

Required. A vsCMTypeRef constant indicating the data type that the function returns. This can be a CodeTypeRef object, a vsCMTypeRef constant, or a fully qualified type name.

Position
Object

Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.

If the value is a Long data type, then AddParameter(String, Object, Object) indicates the element after which to add the new element.

Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

Returns

A CodeParameter object.

Attributes

Remarks

Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.

The correctness of the arguments is determined by the language behind the code model.

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same.

Applies to