GKLocalPlayer.DidModifySavedGame(GKPlayer, GKSavedGame) Metodo
Definizione
Importante
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[Foundation.Export("player:didModifySavedGame:")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidModifySavedGame (GameKit.GKPlayer player, GameKit.GKSavedGame savedGame);
abstract member DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit
override this.DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit
Parametri
- player
- GKPlayer
- savedGame
- GKSavedGame
- Attributi