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GKNoise.FromNoiseSource Metodo

Definizione

Overload

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

Metodo statico per la creazione di un GKNoise oggetto con i colori specificati e con i colori specificati da .

FromNoiseSource(GKNoiseSource)

Metodo statico per la creazione di un GKNoise oggetto con l'oggetto specificato.

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

Metodo statico per la creazione di un GKNoise oggetto con i colori specificati e con i colori specificati da .

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,UIKit.UIColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, UIKit.UIColor> -> GameplayKit.GKNoise

Parametri

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,UIColor>

Restituisce

Attributi

Si applica a

FromNoiseSource(GKNoiseSource)

Metodo statico per la creazione di un GKNoise oggetto con l'oggetto specificato.

[Foundation.Export("noiseWithNoiseSource:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource);
static member FromNoiseSource : GameplayKit.GKNoiseSource -> GameplayKit.GKNoise

Parametri

noiseSource
GKNoiseSource

Restituisce

Attributi

Si applica a

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,AppKit.NSColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, AppKit.NSColor> -> GameplayKit.GKNoise

Parametri

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,NSColor>

Restituisce

Attributi

Si applica a