Disposed()
|
Called when the instance has been disposed.
(Inherited from IJavaPeerable)
|
DisposeUnlessReferenced()
|
If there are no outstanding references to this instance, then
calls Dispose() ; otherwise, does nothing.
(Inherited from IJavaPeerable)
|
Finalized()
|
Called when the instance has been finalized.
(Inherited from IJavaPeerable)
|
GlActiveTexture(Int32)
|
(Inherited from IGL10)
|
GlAlphaFunc(Int32, Single)
|
(Inherited from IGL10)
|
GlAlphaFuncx(Int32, Int32)
|
(Inherited from IGL10)
|
GlBindBuffer(Int32, Int32)
|
GlBindTexture(Int32, Int32)
|
(Inherited from IGL10)
|
GlBlendFunc(Int32, Int32)
|
(Inherited from IGL10)
|
GlBufferData(Int32, Int32, Buffer, Int32)
|
GlBufferSubData(Int32, Int32, Int32, Buffer)
|
GlClear(Int32)
|
(Inherited from IGL10)
|
GlClearColor(Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlClearColorx(Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlClearDepthf(Single)
|
(Inherited from IGL10)
|
GlClearDepthx(Int32)
|
(Inherited from IGL10)
|
GlClearStencil(Int32)
|
(Inherited from IGL10)
|
GlClientActiveTexture(Int32)
|
(Inherited from IGL10)
|
GlClipPlanef(Int32, FloatBuffer)
|
GlClipPlanef(Int32, Single[], Int32)
|
GlClipPlanex(Int32, Int32[], Int32)
|
GlClipPlanex(Int32, IntBuffer)
|
GlColor4f(Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlColor4ub(SByte, SByte, SByte, SByte)
|
GlColor4x(Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlColorMask(Boolean, Boolean, Boolean, Boolean)
|
(Inherited from IGL10)
|
GlColorPointer(Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlColorPointer(Int32, Int32, Int32, Int32)
|
GlCompressedTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlCompressedTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlCopyTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlCopyTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlCullFace(Int32)
|
(Inherited from IGL10)
|
GlDeleteBuffers(Int32, Int32[], Int32)
|
GlDeleteBuffers(Int32, IntBuffer)
|
GlDeleteTextures(Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlDeleteTextures(Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlDepthFunc(Int32)
|
(Inherited from IGL10)
|
GlDepthMask(Boolean)
|
(Inherited from IGL10)
|
GlDepthRangef(Single, Single)
|
(Inherited from IGL10)
|
GlDepthRangex(Int32, Int32)
|
(Inherited from IGL10)
|
GlDisable(Int32)
|
(Inherited from IGL10)
|
GlDisableClientState(Int32)
|
(Inherited from IGL10)
|
GlDrawArrays(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlDrawElements(Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlDrawElements(Int32, Int32, Int32, Int32)
|
GlEnable(Int32)
|
(Inherited from IGL10)
|
GlEnableClientState(Int32)
|
(Inherited from IGL10)
|
GlFinish()
|
(Inherited from IGL10)
|
GlFlush()
|
(Inherited from IGL10)
|
GlFogf(Int32, Single)
|
(Inherited from IGL10)
|
GlFogfv(Int32, FloatBuffer)
|
(Inherited from IGL10)
|
GlFogfv(Int32, Single[], Int32)
|
(Inherited from IGL10)
|
GlFogx(Int32, Int32)
|
(Inherited from IGL10)
|
GlFogxv(Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlFogxv(Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlFrontFace(Int32)
|
(Inherited from IGL10)
|
GlFrustumf(Single, Single, Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlFrustumx(Int32, Int32, Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlGenBuffers(Int32, Int32[], Int32)
|
GlGenBuffers(Int32, IntBuffer)
|
GlGenTextures(Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlGenTextures(Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlGetBooleanv(Int32, Boolean[], Int32)
|
GlGetBooleanv(Int32, IntBuffer)
|
GlGetBufferParameteriv(Int32, Int32, Int32[], Int32)
|
GlGetBufferParameteriv(Int32, Int32, IntBuffer)
|
GlGetClipPlanef(Int32, FloatBuffer)
|
GlGetClipPlanef(Int32, Single[], Int32)
|
GlGetClipPlanex(Int32, Int32[], Int32)
|
GlGetClipPlanex(Int32, IntBuffer)
|
GlGetError()
|
(Inherited from IGL10)
|
GlGetFixedv(Int32, Int32[], Int32)
|
GlGetFixedv(Int32, IntBuffer)
|
GlGetFloatv(Int32, FloatBuffer)
|
GlGetFloatv(Int32, Single[], Int32)
|
GlGetIntegerv(Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlGetIntegerv(Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlGetLightfv(Int32, Int32, FloatBuffer)
|
GlGetLightfv(Int32, Int32, Single[], Int32)
|
GlGetLightxv(Int32, Int32, Int32[], Int32)
|
GlGetLightxv(Int32, Int32, IntBuffer)
|
GlGetMaterialfv(Int32, Int32, FloatBuffer)
|
GlGetMaterialfv(Int32, Int32, Single[], Int32)
|
GlGetMaterialxv(Int32, Int32, Int32[], Int32)
|
GlGetMaterialxv(Int32, Int32, IntBuffer)
|
GlGetPointerv(Int32, Buffer[])
|
GlGetString(Int32)
|
(Inherited from IGL10)
|
GlGetTexEnviv(Int32, Int32, Int32[], Int32)
|
GlGetTexEnviv(Int32, Int32, IntBuffer)
|
GlGetTexEnvxv(Int32, Int32, Int32[], Int32)
|
GlGetTexEnvxv(Int32, Int32, IntBuffer)
|
GlGetTexParameterfv(Int32, Int32, FloatBuffer)
|
GlGetTexParameterfv(Int32, Int32, Single[], Int32)
|
GlGetTexParameteriv(Int32, Int32, Int32[], Int32)
|
GlGetTexParameteriv(Int32, Int32, IntBuffer)
|
GlGetTexParameterxv(Int32, Int32, Int32[], Int32)
|
GlGetTexParameterxv(Int32, Int32, IntBuffer)
|
GlHint(Int32, Int32)
|
(Inherited from IGL10)
|
GlIsBuffer(Int32)
|
GlIsEnabled(Int32)
|
GlIsTexture(Int32)
|
GlLightf(Int32, Int32, Single)
|
(Inherited from IGL10)
|
GlLightfv(Int32, Int32, FloatBuffer)
|
(Inherited from IGL10)
|
GlLightfv(Int32, Int32, Single[], Int32)
|
(Inherited from IGL10)
|
GlLightModelf(Int32, Single)
|
(Inherited from IGL10)
|
GlLightModelfv(Int32, FloatBuffer)
|
(Inherited from IGL10)
|
GlLightModelfv(Int32, Single[], Int32)
|
(Inherited from IGL10)
|
GlLightModelx(Int32, Int32)
|
(Inherited from IGL10)
|
GlLightModelxv(Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlLightModelxv(Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlLightx(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlLightxv(Int32, Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlLightxv(Int32, Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlLineWidth(Single)
|
(Inherited from IGL10)
|
GlLineWidthx(Int32)
|
(Inherited from IGL10)
|
GlLoadIdentity()
|
(Inherited from IGL10)
|
GlLoadMatrixf(FloatBuffer)
|
(Inherited from IGL10)
|
GlLoadMatrixf(Single[], Int32)
|
(Inherited from IGL10)
|
GlLoadMatrixx(Int32[], Int32)
|
(Inherited from IGL10)
|
GlLoadMatrixx(IntBuffer)
|
(Inherited from IGL10)
|
GlLogicOp(Int32)
|
(Inherited from IGL10)
|
GlMaterialf(Int32, Int32, Single)
|
(Inherited from IGL10)
|
GlMaterialfv(Int32, Int32, FloatBuffer)
|
(Inherited from IGL10)
|
GlMaterialfv(Int32, Int32, Single[], Int32)
|
(Inherited from IGL10)
|
GlMaterialx(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlMaterialxv(Int32, Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlMaterialxv(Int32, Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlMatrixMode(Int32)
|
(Inherited from IGL10)
|
GlMultiTexCoord4f(Int32, Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlMultiTexCoord4x(Int32, Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlMultMatrixf(FloatBuffer)
|
(Inherited from IGL10)
|
GlMultMatrixf(Single[], Int32)
|
(Inherited from IGL10)
|
GlMultMatrixx(Int32[], Int32)
|
(Inherited from IGL10)
|
GlMultMatrixx(IntBuffer)
|
(Inherited from IGL10)
|
GlNormal3f(Single, Single, Single)
|
(Inherited from IGL10)
|
GlNormal3x(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlNormalPointer(Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlNormalPointer(Int32, Int32, Int32)
|
GlOrthof(Single, Single, Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlOrthox(Int32, Int32, Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlPixelStorei(Int32, Int32)
|
(Inherited from IGL10)
|
GlPointParameterf(Int32, Single)
|
GlPointParameterfv(Int32, FloatBuffer)
|
GlPointParameterfv(Int32, Single[], Int32)
|
GlPointParameterx(Int32, Int32)
|
GlPointParameterxv(Int32, Int32[], Int32)
|
GlPointParameterxv(Int32, IntBuffer)
|
GlPointSize(Single)
|
(Inherited from IGL10)
|
GlPointSizePointerOES(Int32, Int32, Buffer)
|
GlPointSizex(Int32)
|
(Inherited from IGL10)
|
GlPolygonOffset(Single, Single)
|
(Inherited from IGL10)
|
GlPolygonOffsetx(Int32, Int32)
|
(Inherited from IGL10)
|
GlPopMatrix()
|
(Inherited from IGL10)
|
GlPushMatrix()
|
(Inherited from IGL10)
|
GlReadPixels(Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlRotatef(Single, Single, Single, Single)
|
(Inherited from IGL10)
|
GlRotatex(Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlSampleCoverage(Single, Boolean)
|
(Inherited from IGL10)
|
GlSampleCoveragex(Int32, Boolean)
|
(Inherited from IGL10)
|
GlScalef(Single, Single, Single)
|
(Inherited from IGL10)
|
GlScalex(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlScissor(Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlShadeModel(Int32)
|
(Inherited from IGL10)
|
GlStencilFunc(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlStencilMask(Int32)
|
(Inherited from IGL10)
|
GlStencilOp(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlTexCoordPointer(Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlTexCoordPointer(Int32, Int32, Int32, Int32)
|
GlTexEnvf(Int32, Int32, Single)
|
(Inherited from IGL10)
|
GlTexEnvfv(Int32, Int32, FloatBuffer)
|
(Inherited from IGL10)
|
GlTexEnvfv(Int32, Int32, Single[], Int32)
|
(Inherited from IGL10)
|
GlTexEnvi(Int32, Int32, Int32)
|
GlTexEnviv(Int32, Int32, Int32[], Int32)
|
GlTexEnviv(Int32, Int32, IntBuffer)
|
GlTexEnvx(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlTexEnvxv(Int32, Int32, Int32[], Int32)
|
(Inherited from IGL10)
|
GlTexEnvxv(Int32, Int32, IntBuffer)
|
(Inherited from IGL10)
|
GlTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlTexParameterf(Int32, Int32, Single)
|
(Inherited from IGL10)
|
GlTexParameterfv(Int32, Int32, FloatBuffer)
|
GlTexParameterfv(Int32, Int32, Single[], Int32)
|
GlTexParameteri(Int32, Int32, Int32)
|
GlTexParameteriv(Int32, Int32, Int32[], Int32)
|
GlTexParameteriv(Int32, Int32, IntBuffer)
|
GlTexParameterx(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlTexParameterxv(Int32, Int32, Int32[], Int32)
|
GlTexParameterxv(Int32, Int32, IntBuffer)
|
GlTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlTranslatef(Single, Single, Single)
|
(Inherited from IGL10)
|
GlTranslatex(Int32, Int32, Int32)
|
(Inherited from IGL10)
|
GlVertexPointer(Int32, Int32, Int32, Buffer)
|
(Inherited from IGL10)
|
GlVertexPointer(Int32, Int32, Int32, Int32)
|
GlViewport(Int32, Int32, Int32, Int32)
|
(Inherited from IGL10)
|
SetJniIdentityHashCode(Int32)
|
Set the value returned by JniIdentityHashCode .
(Inherited from IJavaPeerable)
|
SetJniManagedPeerState(JniManagedPeerStates)
|
(Inherited from IJavaPeerable)
|
SetPeerReference(JniObjectReference)
|
Set the value returned by PeerReference .
(Inherited from IJavaPeerable)
|
UnregisterFromRuntime()
|
Unregister this instance so that the runtime will not return
it from future
Java.Interop.JniRuntime+JniValueManager.PeekValue
invocations.
(Inherited from IJavaPeerable)
|