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MPSCnnNeuronEluNode.Create Metodo

Definizione

Overload

Create(MPSNNImageNode)
Create(MPSNNImageNode, Single)

Create(MPSNNImageNode)

[Foundation.Export("nodeWithSource:")]
public static MetalPerformanceShaders.MPSCnnNeuronEluNode Create (MetalPerformanceShaders.MPSNNImageNode sourceNode);
static member Create : MetalPerformanceShaders.MPSNNImageNode -> MetalPerformanceShaders.MPSCnnNeuronEluNode

Parametri

sourceNode
MPSNNImageNode

Restituisce

Attributi

Si applica a

Create(MPSNNImageNode, Single)

[Foundation.Export("nodeWithSource:a:")]
public static MetalPerformanceShaders.MPSCnnNeuronEluNode Create (MetalPerformanceShaders.MPSNNImageNode sourceNode, float a);
static member Create : MetalPerformanceShaders.MPSNNImageNode * single -> MetalPerformanceShaders.MPSCnnNeuronEluNode

Parametri

sourceNode
MPSNNImageNode
a
Single

Restituisce

Attributi

Si applica a