Scenario Struct
Definition
Important
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Argument completer implementation for Scenario.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Advisor.Support.ScenarioTypeConverter))]
public struct Scenario : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Advisor.Support.Scenario>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Advisor.Support.ScenarioTypeConverter))>]
type Scenario = struct
interface IArgumentCompleter
Public Structure Scenario
Implements IArgumentCompleter, IEquatable(Of Scenario)
- Inheritance
-
Scenario
- Attributes
- Implements
Fields
Alerts |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(Object) |
Compares values of enum type Scenario (override for Object) |
Equals(Scenario) |
Compares values of enum type Scenario |
GetHashCode() |
Returns hashCode for enum Scenario |
ToString() |
Returns string representation for Scenario |
Operators
Equality(Scenario, Scenario) |
Overriding == operator for enum Scenario |
Implicit(Scenario to String) |
Implicit operator to convert Scenario to string |
Implicit(String to Scenario) |
Implicit operator to convert string to Scenario |
Inequality(Scenario, Scenario) |
Overriding != operator for enum Scenario |