ReportExecutionService.GetRenderResourceAsync Metodo

Definizione

Overload

GetRenderResourceAsync(String, String)
GetRenderResourceAsync(String, String, Object)

GetRenderResourceAsync(String, String)

public:
 void GetRenderResourceAsync(System::String ^ Format, System::String ^ DeviceInfo);
public void GetRenderResourceAsync (string Format, string DeviceInfo);
member this.GetRenderResourceAsync : string * string -> unit
Public Sub GetRenderResourceAsync (Format As String, DeviceInfo As String)

Parametri

Format
String
DeviceInfo
String

Si applica a

GetRenderResourceAsync(String, String, Object)

public:
 void GetRenderResourceAsync(System::String ^ Format, System::String ^ DeviceInfo, System::Object ^ userState);
public void GetRenderResourceAsync (string Format, string DeviceInfo, object userState);
member this.GetRenderResourceAsync : string * string * obj -> unit
Public Sub GetRenderResourceAsync (Format As String, DeviceInfo As String, userState As Object)

Parametri

Format
String
DeviceInfo
String
userState
Object

Si applica a