IDebugEngineLaunch2.LaunchSuspended Method
Definition
Important
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Overloads
LaunchSuspended(String, IDebugPort2, String, String, String, String, String, enum_LAUNCH_FLAGS, UInt32, UInt32, UInt32, IDebugEventCallback2, IDebugProcess2)
public:
int LaunchSuspended(System::String ^ pszServer, Microsoft::VisualStudio::Debugger::Interop::IDebugPort2 ^ pPort, System::String ^ pszExe, System::String ^ pszArgs, System::String ^ pszDir, System::String ^ bstrEnv, System::String ^ pszOptions, Microsoft::VisualStudio::Debugger::Interop::enum_LAUNCH_FLAGS dwLaunchFlags, System::UInt32 hStdInput, System::UInt32 hStdOutput, System::UInt32 hStdError, Microsoft::VisualStudio::Debugger::Interop::IDebugEventCallback2 ^ pCallback, [Runtime::InteropServices::Out] Microsoft::VisualStudio::Debugger::Interop::IDebugProcess2 ^ % ppProcess);
public int LaunchSuspended(string pszServer, Microsoft.VisualStudio.Debugger.Interop.IDebugPort2 pPort, string pszExe, string pszArgs, string pszDir, string bstrEnv, string pszOptions, Microsoft.VisualStudio.Debugger.Interop.enum_LAUNCH_FLAGS dwLaunchFlags, uint hStdInput, uint hStdOutput, uint hStdError, Microsoft.VisualStudio.Debugger.Interop.IDebugEventCallback2 pCallback, out Microsoft.VisualStudio.Debugger.Interop.IDebugProcess2 ppProcess);
abstract member LaunchSuspended : string * Microsoft.VisualStudio.Debugger.Interop.IDebugPort2 * string * string * string * string * string * Microsoft.VisualStudio.Debugger.Interop.enum_LAUNCH_FLAGS * uint32 * uint32 * uint32 * Microsoft.VisualStudio.Debugger.Interop.IDebugEventCallback2 * IDebugProcess2 -> int
Public Function LaunchSuspended (pszServer As String, pPort As IDebugPort2, pszExe As String, pszArgs As String, pszDir As String, bstrEnv As String, pszOptions As String, dwLaunchFlags As enum_LAUNCH_FLAGS, hStdInput As UInteger, hStdOutput As UInteger, hStdError As UInteger, pCallback As IDebugEventCallback2, ByRef ppProcess As IDebugProcess2) As Integer
Parameters
- pszServer
- String
- pPort
- IDebugPort2
- pszExe
- String
- pszArgs
- String
- pszDir
- String
- bstrEnv
- String
- pszOptions
- String
- dwLaunchFlags
- enum_LAUNCH_FLAGS
- hStdInput
- UInt32
- hStdOutput
- UInt32
- hStdError
- UInt32
- pCallback
- IDebugEventCallback2
- ppProcess
- IDebugProcess2
Returns
Applies to
LaunchSuspended(String, IDebugPort2, String, String, String, String, String, UInt32, UInt32, UInt32, UInt32, IDebugEventCallback2, IDebugProcess2)
public:
int LaunchSuspended(System::String ^ pszServer, Microsoft::VisualStudio::Debugger::Interop::IDebugPort2 ^ pPort, System::String ^ pszExe, System::String ^ pszArgs, System::String ^ pszDir, System::String ^ bstrEnv, System::String ^ pszOptions, System::UInt32 dwLaunchFlags, System::UInt32 hStdInput, System::UInt32 hStdOutput, System::UInt32 hStdError, Microsoft::VisualStudio::Debugger::Interop::IDebugEventCallback2 ^ pCallback, [Runtime::InteropServices::Out] Microsoft::VisualStudio::Debugger::Interop::IDebugProcess2 ^ % ppProcess);
public int LaunchSuspended(string pszServer, Microsoft.VisualStudio.Debugger.Interop.IDebugPort2 pPort, string pszExe, string pszArgs, string pszDir, string bstrEnv, string pszOptions, uint dwLaunchFlags, uint hStdInput, uint hStdOutput, uint hStdError, Microsoft.VisualStudio.Debugger.Interop.IDebugEventCallback2 pCallback, out Microsoft.VisualStudio.Debugger.Interop.IDebugProcess2 ppProcess);
abstract member LaunchSuspended : string * Microsoft.VisualStudio.Debugger.Interop.IDebugPort2 * string * string * string * string * string * uint32 * uint32 * uint32 * uint32 * Microsoft.VisualStudio.Debugger.Interop.IDebugEventCallback2 * IDebugProcess2 -> int
Public Function LaunchSuspended (pszServer As String, pPort As IDebugPort2, pszExe As String, pszArgs As String, pszDir As String, bstrEnv As String, pszOptions As String, dwLaunchFlags As UInteger, hStdInput As UInteger, hStdOutput As UInteger, hStdError As UInteger, pCallback As IDebugEventCallback2, ByRef ppProcess As IDebugProcess2) As Integer
Parameters
- pszServer
- String
- pPort
- IDebugPort2
- pszExe
- String
- pszArgs
- String
- pszDir
- String
- bstrEnv
- String
- pszOptions
- String
- dwLaunchFlags
- UInt32
- hStdInput
- UInt32
- hStdOutput
- UInt32
- hStdError
- UInt32
- pCallback
- IDebugEventCallback2
- ppProcess
- IDebugProcess2