RolePlayerConnectDirectiveHasPathToRolePlayer.GetLinks Method
Definition
Important
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Get any RolePlayerConnectDirectiveHasPathToRolePlayer links between a given RolePlayerConnectDirective and a DomainPath.
public:
static System::Collections::ObjectModel::ReadOnlyCollection<Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirectiveHasPathToRolePlayer ^> ^ GetLinks(Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ source, Microsoft::VisualStudio::Modeling::DslDefinition::DomainPath ^ target);
[System.Diagnostics.DebuggerStepThrough]
public static System.Collections.ObjectModel.ReadOnlyCollection<Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer> GetLinks (Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective source, Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath target);
[<System.Diagnostics.DebuggerStepThrough>]
static member GetLinks : Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective * Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath -> System.Collections.ObjectModel.ReadOnlyCollection<Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer>
Public Shared Function GetLinks (source As RolePlayerConnectDirective, target As DomainPath) As ReadOnlyCollection(Of RolePlayerConnectDirectiveHasPathToRolePlayer)
Parameters
- source
- RolePlayerConnectDirective
- target
- DomainPath
Returns
- Attributes