VCCodeUnion.AddBase(Object, Object) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds an item to the list of inherited objects.
EnvDTE::CodeElement AddBase(winrt::Windows::Foundation::IInspectable const & Base, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(39)]
public EnvDTE.CodeElement AddBase (object Base, object Position);
[<System.Runtime.InteropServices.DispId(39)>]
abstract member AddBase : obj * obj -> EnvDTE.CodeElement
Public Function AddBase (Base As Object, Optional Position As Object) As CodeElement
Parameters
- Base
- Object
Required. The class from which to derive implementation.
- Position
- Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.If the value is a Long data type, then AddBase(Object, Object) indicates the element after which to add the new element.Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Returns
A CodeElement object.
- Attributes
Remarks
The correctness of the arguments is determined by the language behind the code model. AddBase returns a CodeElement object rather than a CodeType to accommodate Visual C++, and the Kind of the returned object is EnvDTE.vsCMElement.vsCMElementVCBase
for the implementation of Visual C++.