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GL.LightModel Metodo

Definizione

Overload

LightModel(All, Single)
LightModel(All, Single*)
LightModel(All, Single[])

LightModel(All, Single)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelf", Version="1.1")]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float param);
static member LightModel : OpenTK.Graphics.ES11.All * single -> unit

Parametri

pname
All
param
Single
Attributi

Si applica a

LightModel(All, Single*)

Importante

Questa API non è conforme a CLS.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelfv", Version="1.1")]
[System.CLSCompliant(false)]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float* params);
static member LightModel : OpenTK.Graphics.ES11.All * nativeptr<single> -> unit

Parametri

pname
All
params
Single*
Attributi

Si applica a

LightModel(All, Single[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelfv", Version="1.1")]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float[] params);
static member LightModel : OpenTK.Graphics.ES11.All * single[] -> unit

Parametri

pname
All
params
Single[]
Attributi

Si applica a