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GL.Material Metodo

Definizione

Overload

Material(All, All, Single)
Material(All, All, Single*)
Material(All, All, Single[])

Material(All, All, Single)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialf", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float param);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single -> unit

Parametri

face
All
pname
All
param
Single
Attributi

Si applica a

Material(All, All, Single*)

Importante

Questa API non è conforme a CLS.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
[System.CLSCompliant(false)]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float* params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * nativeptr<single> -> unit

Parametri

face
All
pname
All
params
Single*
Attributi

Si applica a

Material(All, All, Single[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float[] params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single[] -> unit

Parametri

face
All
pname
All
params
Single[]
Attributi

Si applica a