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GL.ActiveTexture Metodo

Definizione

Overload

ActiveTexture(All)
Obsoleti.
ActiveTexture(TextureUnit)

ActiveTexture(All)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ActiveTexture (OpenTK.Graphics.ES20.All texture);
static member ActiveTexture : OpenTK.Graphics.ES20.All -> unit

Parametri

texture
All
Attributi

Si applica a

ActiveTexture(TextureUnit)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
public static void ActiveTexture (OpenTK.Graphics.ES20.TextureUnit texture);
static member ActiveTexture : OpenTK.Graphics.ES20.TextureUnit -> unit

Parametri

texture
TextureUnit
Attributi

Si applica a