GL.CheckFramebufferStatus Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
CheckFramebufferStatus(All) |
Obsoleti.
|
CheckFramebufferStatus(FramebufferTarget) |
CheckFramebufferStatus(All)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static OpenTK.Graphics.ES20.All CheckFramebufferStatus (OpenTK.Graphics.ES20.All target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.All -> OpenTK.Graphics.ES20.All
Parametri
- target
- All
Restituisce
- Attributi
Si applica a
CheckFramebufferStatus(FramebufferTarget)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
public static OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus (OpenTK.Graphics.ES20.FramebufferTarget target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.FramebufferTarget -> OpenTK.Graphics.ES20.FramebufferErrorCode
Parametri
- target
- FramebufferTarget
Restituisce
- Attributi