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GL.CheckFramebufferStatus Metodo

Definizione

Overload

CheckFramebufferStatus(All)
Obsoleti.
CheckFramebufferStatus(FramebufferTarget)

CheckFramebufferStatus(All)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static OpenTK.Graphics.ES20.All CheckFramebufferStatus (OpenTK.Graphics.ES20.All target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.All -> OpenTK.Graphics.ES20.All

Parametri

target
All

Restituisce

All
Attributi

Si applica a

CheckFramebufferStatus(FramebufferTarget)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
public static OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus (OpenTK.Graphics.ES20.FramebufferTarget target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.FramebufferTarget -> OpenTK.Graphics.ES20.FramebufferErrorCode

Parametri

Restituisce

Attributi

Si applica a