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GL.CopyTexSubImage2D Metodo

Definizione

Overload

CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
Obsoleti.
CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.All target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.All * int * int * int * int * int * int * int -> unit

Parametri

target
All
level
Int32
xoffset
Int32
yoffset
Int32
x
Int32
y
Int32
width
Int32
height
Int32
Attributi

Si applica a

CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.TextureTarget * int * int * int * int * int * int * int -> unit

Parametri

target
TextureTarget
level
Int32
xoffset
Int32
yoffset
Int32
x
Int32
y
Int32
width
Int32
height
Int32
Attributi

Si applica a