GL.DrawArrays Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
DrawArrays(All, Int32, Int32) |
Obsoleti.
|
DrawArrays(BeginMode, Int32, Int32) |
DrawArrays(All, Int32, Int32)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArrays (OpenTK.Graphics.ES20.All mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.All * int * int -> unit
Parametri
- mode
- All
- first
- Int32
- count
- Int32
- Attributi
Si applica a
DrawArrays(BeginMode, Int32, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
public static void DrawArrays (OpenTK.Graphics.ES20.BeginMode mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.BeginMode * int * int -> unit
Parametri
- mode
- BeginMode
- first
- Int32
- count
- Int32
- Attributi