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GL.BindAttribLocation Metodo

Definizione

Overload

BindAttribLocation(Int32, Int32, String)
BindAttribLocation(UInt32, UInt32, String)

BindAttribLocation(Int32, Int32, String)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindAttribLocation", Version="3.0")]
public static void BindAttribLocation (int program, int index, string name);
static member BindAttribLocation : int * int * string -> unit

Parametri

program
Int32
index
Int32
name
String
Attributi

Si applica a

BindAttribLocation(UInt32, UInt32, String)

Importante

Questa API non è conforme a CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindAttribLocation", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindAttribLocation (uint program, uint index, string name);
static member BindAttribLocation : uint32 * uint32 * string -> unit

Parametri

program
UInt32
index
UInt32
name
String
Attributi

Si applica a