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GL.CompressedTexImage3D Metodo

Definizione

Overload

CompressedTexImage3D(All, Int32, All, Int32, Int32, Int32, Int32, Int32, IntPtr)
Obsoleti.
CompressedTexImage3D(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,,])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8)
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,])
Obsoleti.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,,])
Obsoleti.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8)
Obsoleti.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[])
Obsoleti.

CompressedTexImage3D(All, Int32, All, Int32, Int32, Int32, Int32, Int32, IntPtr)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data);
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * nativeint -> unit

Parametri

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
IntPtr

nativeint

Attributi

Si applica a

CompressedTexImage3D(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data);
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * nativeint -> unit

Parametri

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
IntPtr

nativeint

Attributi

Si applica a

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[,] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,]
Attributi

Si applica a

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[,,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[,,] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,,]
Attributi

Si applica a

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[]
Attributi

Si applica a

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, out T8 data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int *  -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8
Attributi

Si applica a

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,])

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[,] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,]
Attributi

Si applica a

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,,])

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[,,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[,,] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,,]
Attributi

Si applica a

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, out T8 data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int *  -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8
Attributi

Si applica a

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[])

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[] -> unit (requires 'T8 : struct)

Parametri di tipo

T8

Parametri

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[]
Attributi

Si applica a