Condividi tramite


GL.FlushMappedBufferRange Metodo

Definizione

Overload

FlushMappedBufferRange(All, IntPtr, IntPtr)
Obsoleti.
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

FlushMappedBufferRange(All, IntPtr, IntPtr)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit

Parametri

target
All
offset
IntPtr

nativeint

length
IntPtr

nativeint

Attributi

Si applica a

FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit

Parametri

target
BufferTarget
offset
IntPtr

nativeint

length
IntPtr

nativeint

Attributi

Si applica a