GL.FlushMappedBufferRange Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
FlushMappedBufferRange(All, IntPtr, IntPtr) |
Obsoleti.
|
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) |
FlushMappedBufferRange(All, IntPtr, IntPtr)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit
Parametri
- target
- All
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Attributi
Si applica a
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit
Parametri
- target
- BufferTarget
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Attributi