GL.FramebufferRenderbuffer Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32) | |
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32) |
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFramebufferRenderbuffer", Version="3.0")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.RenderbufferTarget * int -> unit
Parametri
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- Int32
- Attributi
Si applica a
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32)
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFramebufferRenderbuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.RenderbufferTarget * uint32 -> unit
Parametri
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- UInt32
- Attributi