GL.ReadBuffer Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
ReadBuffer(All) |
Obsoleti.
|
ReadBuffer(ReadBufferMode) |
ReadBuffer(All)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ReadBuffer (OpenTK.Graphics.ES30.All mode);
static member ReadBuffer : OpenTK.Graphics.ES30.All -> unit
Parametri
- mode
- All
- Attributi
Si applica a
ReadBuffer(ReadBufferMode)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
public static void ReadBuffer (OpenTK.Graphics.ES30.ReadBufferMode mode);
static member ReadBuffer : OpenTK.Graphics.ES30.ReadBufferMode -> unit
Parametri
- mode
- ReadBufferMode
- Attributi