Vector4.Transform Metodo

Definizione

Overload

Transform(Vector4, Matrix4)
Transform(Vector4, Quaternion)
Transform(Vector4, Matrix4, Vector4)

Trasformare un vettore in base alla matrice specificata

Transform(Vector4, Quaternion, Vector4)

Transform(Vector4, Matrix4)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Matrix4 mat);
static member Transform : OpenTK.Vector4 * OpenTK.Matrix4 -> OpenTK.Vector4

Parametri

vec
Vector4
mat
Matrix4

Restituisce

Si applica a

Transform(Vector4, Quaternion)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Quaternion quat);
static member Transform : OpenTK.Vector4 * OpenTK.Quaternion -> OpenTK.Vector4

Parametri

vec
Vector4
quat
Quaternion

Restituisce

Si applica a

Transform(Vector4, Matrix4, Vector4)

Trasformare un vettore in base alla matrice specificata

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Matrix4 mat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

Parametri

vec
Vector4

Vettore da trasformare

mat
Matrix4

Trasformazione desiderata

result
Vector4

Vettore trasformato

Si applica a

Transform(Vector4, Quaternion, Vector4)

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Quaternion quat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

Parametri

vec
Vector4
quat
Quaternion
result
Vector4

Si applica a