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SCNCylinder.Create(nfloat, nfloat) Metodo

Definizione

[Foundation.Export("cylinderWithRadius:height:")]
public static SceneKit.SCNCylinder Create (nfloat radius, nfloat height);
static member Create : nfloat * nfloat -> SceneKit.SCNCylinder

Parametri

radius
nfloat
height
nfloat

Restituisce

Attributi

Si applica a