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SCNMatrix4.CreateOrthographicOffCenter Metodo

Definizione

Overload

CreateOrthographicOffCenter(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat, SCNMatrix4)
CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single, SCNMatrix4)

Crea una matrice di proiezione ortografica dec immessa.

CreateOrthographicOffCenter(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)
CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single)

Crea una matrice di proiezione ortografica dec immessa.

CreateOrthographicOffCenter(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat, SCNMatrix4)

public static void CreateOrthographicOffCenter (nfloat left, nfloat right, nfloat bottom, nfloat top, nfloat zNear, nfloat zFar, out SceneKit.SCNMatrix4 result);
static member CreateOrthographicOffCenter : nfloat * nfloat * nfloat * nfloat * nfloat * nfloat *  -> unit

Parametri

left
nfloat
right
nfloat
bottom
nfloat
top
nfloat
zNear
nfloat
zFar
nfloat
result
SCNMatrix4

Si applica a

CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single, SCNMatrix4)

Crea una matrice di proiezione ortografica dec immessa.

public static void CreateOrthographicOffCenter (float left, float right, float bottom, float top, float zNear, float zFar, out SceneKit.SCNMatrix4 result);
static member CreateOrthographicOffCenter : single * single * single * single * single * single *  -> unit

Parametri

left
Single
right
Single
bottom
Single
top
Single
zNear
Single
zFar
Single
result
SCNMatrix4

Si applica a

CreateOrthographicOffCenter(nfloat, nfloat, nfloat, nfloat, nfloat, nfloat)

public static SceneKit.SCNMatrix4 CreateOrthographicOffCenter (nfloat left, nfloat right, nfloat bottom, nfloat top, nfloat zNear, nfloat zFar);
static member CreateOrthographicOffCenter : nfloat * nfloat * nfloat * nfloat * nfloat * nfloat -> SceneKit.SCNMatrix4

Parametri

left
nfloat
right
nfloat
bottom
nfloat
top
nfloat
zNear
nfloat
zFar
nfloat

Restituisce

Si applica a

CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single)

Crea una matrice di proiezione ortografica dec immessa.

public static SceneKit.SCNMatrix4 CreateOrthographicOffCenter (float left, float right, float bottom, float top, float zNear, float zFar);
static member CreateOrthographicOffCenter : single * single * single * single * single * single -> SceneKit.SCNMatrix4

Parametri

left
Single
right
Single
bottom
Single
top
Single
zNear
Single
zFar
Single

Restituisce

Si applica a