SCNVector3.TransformVector Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
TransformVector(SCNVector3, SCNMatrix4) |
Applies the tranformation that is represented by |
TransformVector(SCNVector3, SCNMatrix4, SCNVector3) |
Applies the tranformation that is represented by |
TransformVector(SCNVector3, SCNMatrix4)
Applies the tranformation that is represented by mat
to vec
.
public static SceneKit.SCNVector3 TransformVector (SceneKit.SCNVector3 vec, SceneKit.SCNMatrix4 mat);
static member TransformVector : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3
Parameters
- vec
- SCNVector3
- mat
- SCNMatrix4
Returns
Applies to
TransformVector(SCNVector3, SCNMatrix4, SCNVector3)
Applies the tranformation that is represented by mat
to vec
, and stores the result in result
.
public static void TransformVector (ref SceneKit.SCNVector3 vec, ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNVector3 result);
static member TransformVector : * * -> unit
Parameters
- vec
- SCNVector3
- mat
- SCNMatrix4
- result
- SCNVector3