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SCNView.OverlayScene Proprietà

Definizione

Ottiene o imposta una scena SpriteKit, ad esempio un cockpit o un punteggio, per sovrapporsi alla scena SceneKit.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SpriteKit.SKScene OverlayScene { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("overlaySKScene", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setOverlaySKScene:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.OverlayScene : SpriteKit.SKScene with get, set

Valore della proprietà

Implementazioni

Attributi

Si applica a