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SKAction.Animate Metodo

Definizione

Overload

Animate(SKWarpGeometry[], NSNumber[])

Crea e restituisce un'azione che distorce un nodo attraverso le geometrie fornite nei momenti specificati.

Animate(SKWarpGeometry[], NSNumber[], Boolean)

Crea e restituisce un'azione che distorce un nodo attraverso le geometrie fornite nei momenti specificati.

Animate(SKWarpGeometry[], NSNumber[])

Crea e restituisce un'azione che distorce un nodo attraverso le geometrie fornite nei momenti specificati.

[Foundation.Export("animateWithWarps:times:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction Animate (SpriteKit.SKWarpGeometry[] warps, Foundation.NSNumber[] times);
static member Animate : SpriteKit.SKWarpGeometry[] * Foundation.NSNumber[] -> SpriteKit.SKAction

Parametri

warps
SKWarpGeometry[]
times
NSNumber[]

Restituisce

Attributi

Si applica a

Animate(SKWarpGeometry[], NSNumber[], Boolean)

Crea e restituisce un'azione che distorce un nodo attraverso le geometrie fornite nei momenti specificati.

[Foundation.Export("animateWithWarps:times:restore:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction Animate (SpriteKit.SKWarpGeometry[] warps, Foundation.NSNumber[] times, bool restore);
static member Animate : SpriteKit.SKWarpGeometry[] * Foundation.NSNumber[] * bool -> SpriteKit.SKAction

Parametri

warps
SKWarpGeometry[]
times
NSNumber[]
restore
Boolean

Restituisce

Attributi

Si applica a