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SKTileGroup.Create Metodo

Definizione

Overload

Create(SKTileDefinition)
Create(SKTileGroupRule[])

Create(SKTileDefinition)

[Foundation.Export("tileGroupWithTileDefinition:")]
public static SpriteKit.SKTileGroup Create (SpriteKit.SKTileDefinition tileDefinition);
static member Create : SpriteKit.SKTileDefinition -> SpriteKit.SKTileGroup

Parametri

tileDefinition
SKTileDefinition

Restituisce

Attributi

Si applica a

Create(SKTileGroupRule[])

[Foundation.Export("tileGroupWithRules:")]
public static SpriteKit.SKTileGroup Create (SpriteKit.SKTileGroupRule[] rules);
static member Create : SpriteKit.SKTileGroupRule[] -> SpriteKit.SKTileGroup

Parametri

rules
SKTileGroupRule[]

Restituisce

Attributi

Si applica a