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ConsoleCancelEventHandler Delegato

Definizione

Rappresenta il metodo che gestirà l'evento CancelKeyPress di un oggetto Console.

public delegate void ConsoleCancelEventHandler(System::Object ^ sender, ConsoleCancelEventArgs ^ e);
public delegate void ConsoleCancelEventHandler(object? sender, ConsoleCancelEventArgs e);
public delegate void ConsoleCancelEventHandler(object sender, ConsoleCancelEventArgs e);
type ConsoleCancelEventHandler = delegate of obj * ConsoleCancelEventArgs -> unit
Public Delegate Sub ConsoleCancelEventHandler(sender As Object, e As ConsoleCancelEventArgs)

Parametri

sender
Object

Origine dell'evento.

e
ConsoleCancelEventArgs

Oggetto ConsoleCancelEventArgs contenente i dati dell'evento.

Esempio

Nell'esempio di codice seguente viene illustrato come usare la ConsoleCancelEventHandler classe per gestire un evento.

using namespace System;

void OnCancelKeyPressed(Object^ sender, 
    ConsoleCancelEventArgs^ args)
{
    Console::WriteLine("{0}The read operation has been interrupted.",
        Environment::NewLine);

    Console::WriteLine("  Key pressed: {0}", args->SpecialKey);

    Console::WriteLine("  Cancel property: {0}", args->Cancel);

    // Set the Cancel property to true to prevent the process from 
    // terminating.
    Console::WriteLine("Setting the Cancel property to true...");
    args->Cancel = true;

    // Announce the new value of the Cancel property.
    Console::WriteLine("  Cancel property: {0}", args->Cancel);
    Console::WriteLine("The read operation will resume...{0}",
        Environment::NewLine);
}

int main()
{       
    // Clear the screen.
    Console::Clear();

    // Establish an event handler to process key press events.
    Console::CancelKeyPress += 
        gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);

    while (true)
    {
        // Prompt the user.
        Console::Write("Press any key, or 'X' to quit, or ");
        Console::WriteLine("CTRL+C to interrupt the read operation:");

        // Start a console read operation. Do not display the input.
        ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);

        // Announce the name of the key that was pressed .
        Console::WriteLine("  Key pressed: {0}{1}", keyInfo->Key, 
            Environment::NewLine);

        // Exit if the user pressed the 'X' key.
        if (keyInfo->Key == ConsoleKey::X)
        {
            break;
        }
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: J
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: Enter
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    
//    The read operation has been interrupted.
//    Key pressed: ControlC
//    Cancel property: False
//    Setting the Cancel property to true...
//    Cancel property: True
//    The read operation will resume...
//    
//    Key pressed: Q
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: X
using System;

class Sample
{
    public static void Main()
    {
        ConsoleKeyInfo cki;

        Console.Clear();

        // Establish an event handler to process key press events.
        Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
        while (true)
        {
            Console.Write("Press any key, or 'X' to quit, or ");
            Console.WriteLine("CTRL+C to interrupt the read operation:");

            // Start a console read operation. Do not display the input.
            cki = Console.ReadKey(true);

            // Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}\n");

            // Exit if the user pressed the 'X' key.
            if (cki.Key == ConsoleKey.X) break;
        }
    }

    protected static void myHandler(object sender, ConsoleCancelEventArgs args)
    {
        Console.WriteLine("\nThe read operation has been interrupted.");

        Console.WriteLine($"  Key pressed: {args.SpecialKey}");

        Console.WriteLine($"  Cancel property: {args.Cancel}");

        // Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...");
        args.Cancel = true;

        // Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}");
        Console.WriteLine("The read operation will resume...\n");
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
open System

let myHandler sender (args: ConsoleCancelEventArgs) =
    printfn "\nThe read operation has been interrupted."

    printfn $"  Key pressed: {args.SpecialKey}"

    printfn $"  Cancel property: {args.Cancel}"

    // Set the Cancel property to true to prevent the process from terminating.
    printfn "Setting the Cancel property to true..."
    args.Cancel <- true

    // Announce the new value of the Cancel property.
    printfn $"  Cancel property: {args.Cancel}"
    printfn "The read operation will resume...\n"

// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)

let mutable quit = false
while not quit do
    printf "Press any key, or 'X' to quit, or "
    printfn "CTRL+C to interrupt the read operation:"

    // Start a console read operation. Do not display the input.
    let cki = Console.ReadKey true

    // Announce the name of the key that was pressed .
    printfn $"  Key pressed: {cki.Key}\n"

    // Exit if the user pressed the 'X' key.
    if cki.Key = ConsoleKey.X then
        quit <- true

// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
Class Sample
    Public Shared Sub Main() 
        Dim cki As ConsoleKeyInfo
        
        Console.Clear()
        
        ' Establish an event handler to process key press events.
        AddHandler Console.CancelKeyPress, AddressOf myHandler

        While True
            Console.Write("Press any key, or 'X' to quit, or ")
            Console.WriteLine("CTRL+C to interrupt the read operation:")
            
            ' Start a console read operation. Do not display the input.
            cki = Console.ReadKey(True)
            
            ' Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}{vbCrLf}")
            
            ' Exit if the user pressed the 'X' key.
            If cki.Key = ConsoleKey.X Then Exit While
        End While
    End Sub

    Protected Shared Sub myHandler(ByVal sender As Object, _
                                   ByVal args As ConsoleCancelEventArgs) 
        Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
        
        Console.WriteLine($"  Key pressed: {args.SpecialKey}")
        
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        
        ' Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...")
        args.Cancel = True
        
        ' Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        Console.WriteLine($"The read operation will resume...{vbCrLf}")
    End Sub
End Class
' The example diplays output similar to the following:
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: J
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: Enter
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'    
'    The read operation has been interrupted.
'     Key pressed: ControlC
'     Cancel property: False
'    Setting the Cancel property to true...
'     Cancel property: True
'    The read operation will resume...
'    
'     Key pressed: Q
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: X

Commenti

Quando si crea un delegato ConsoleCancelEventHandler, si identifica il metodo che gestirà l'evento. Per associare l'evento al gestore eventi in uso, aggiungere all'evento un'istanza del delegato. Il gestore eventi viene chiamato ogni volta che si verifica l'evento, a meno che non venga rimosso il delegato. Per altre informazioni sui delegati del gestore eventi, vedere Gestione e generazione di eventi.

Metodi di estensione

GetMethodInfo(Delegate)

Ottiene un oggetto che rappresenta il metodo rappresentato dal delegato specificato.

Si applica a