Enum.Equals(Object) Metodo
Definizione
Importante
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Restituisce un valore che indica se questa istanza è uguale a un oggetto specificato.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parametri
- obj
- Object
Oggetto da confrontare con questa istanza o null
.
Restituisce
true
se obj
è un valore di enumerazione dello stesso tipo e con lo stesso valore sottostante dell'istanza; in caso contrario, false
.
Esempio
Nell'esempio riportato di seguito viene illustrato l'utilizzo del metodo Equals.
using namespace System;
public enum class Colors
{
Red, Green, Blue, Yellow
};
public enum class Mammals
{
Cat, Dog, Horse, Dolphin
};
int main()
{
Mammals myPet = Mammals::Cat;
Colors myColor = Colors::Red;
Mammals yourPet = Mammals::Dog;
Colors yourColor = Colors::Red;
Console::WriteLine( "My favorite animal is a {0}", myPet );
Console::WriteLine( "Your favorite animal is a {0}", yourPet );
Console::WriteLine( "Do we like the same animal? {0}", myPet.Equals( yourPet ) ? (String^)"Yes" : "No" );
Console::WriteLine();
Console::WriteLine( "My favorite color is {0}", myColor );
Console::WriteLine( "Your favorite color is {0}", yourColor );
Console::WriteLine( "Do we like the same color? {0}", myColor.Equals( yourColor ) ? (String^)"Yes" : "No" );
Console::WriteLine();
Console::WriteLine( "The value of my color ({0}) is {1}", myColor, Enum::Format( Colors::typeid, myColor, "d" ) );
Console::WriteLine( "The value of my pet (a {0}) is {1}", myPet, Enum::Format( Mammals::typeid, myPet, "d" ) );
Console::WriteLine( "Even though they have the same value, are they equal? {0}", myColor.Equals( myPet ) ? (String^)"Yes" : "No" );
}
// The example displays the following output:
// My favorite animal is a Cat
// Your favorite animal is a Dog
// Do we like the same animal? No
//
// My favorite color is Red
// Your favorite color is Red
// Do we like the same color? Yes
//
// The value of my color (Red) is 0
// The value of my pet (a Cat) is 0
// Even though they have the same value, are they equal? No
using System;
public class EqualsTest {
enum Colors { Red, Green, Blue, Yellow };
enum Mammals { Cat, Dog, Horse, Dolphin };
public static void Main() {
Mammals myPet = Mammals.Cat;
Colors myColor = Colors.Red;
Mammals yourPet = Mammals.Dog;
Colors yourColor = Colors.Red;
Console.WriteLine("My favorite animal is a {0}", myPet);
Console.WriteLine("Your favorite animal is a {0}", yourPet);
Console.WriteLine("Do we like the same animal? {0}", myPet.Equals(yourPet) ? "Yes" : "No");
Console.WriteLine();
Console.WriteLine("My favorite color is {0}", myColor);
Console.WriteLine("Your favorite color is {0}", yourColor);
Console.WriteLine("Do we like the same color? {0}", myColor.Equals(yourColor) ? "Yes" : "No");
Console.WriteLine();
Console.WriteLine("The value of my color ({0}) is {1}", myColor, Enum.Format(typeof(Colors), myColor, "d"));
Console.WriteLine("The value of my pet (a {0}) is {1}", myPet, Enum.Format(typeof(Mammals), myPet, "d"));
Console.WriteLine("Even though they have the same value, are they equal? {0}",
myColor.Equals(myPet) ? "Yes" : "No");
}
}
// The example displays the following output:
// My favorite animal is a Cat
// Your favorite animal is a Dog
// Do we like the same animal? No
//
// My favorite color is Red
// Your favorite color is Red
// Do we like the same color? Yes
//
// The value of my color (Red) is 0
// The value of my pet (a Cat) is 0
// Even though they have the same value, are they equal? No
Public Class EqualsTest
Enum Colors
Red
Green
Blue
Yellow
End Enum
Enum Mammals
Cat
Dog
Horse
Dolphin
End Enum
Public Shared Sub Main()
Dim myPet As Mammals = Mammals.Cat
Dim myColor As Colors = Colors.Red
Dim yourPet As Mammals = Mammals.Dog
Dim yourColor As Colors = Colors.Red
Dim output as string
Console.WriteLine("My favorite animal is a {0}", myPet)
Console.WriteLine("Your favorite animal is a {0}", yourPet)
If myPet.Equals(yourPet) Then output = "Yes" Else output = "No"
Console.WriteLine("Do we like the same animal? {0}", output)
Console.WriteLine()
Console.WriteLine("My favorite color is {0}", myColor)
Console.WriteLine("Your favorite color is {0}", yourColor)
If myColor.Equals(yourColor) Then output = "Yes" Else output = "No"
Console.WriteLine("Do we like the same color? {0}", output)
Console.WriteLine()
Console.WriteLine("The value of my color ({0}) is {1}", myColor, [Enum].Format(GetType(Colors), myColor, "d"))
Console.WriteLine("The value of my pet (a {0}) is {1}", myPet, [Enum].Format(GetType(Mammals), myPet, "d"))
Console.WriteLine("Even though they have the same value, are they equal? {0}",
If(myColor.Equals(myPet), "Yes", "No"))
End Sub
End Class
' The example displays the following output:
' My favorite animal is a Cat
' Your favorite animal is a Dog
' Do we like the same animal? No
'
' My favorite color is Red
' Your favorite color is Red
' Do we like the same color? Yes
'
' The value of my color (Red) is 0
' The value of my pet (a Cat) is 0
' Even though they have the same value, are they equal? No
Nell'esempio seguente vengono definiti due tipi di SledDog
enumerazione, e WorkDog
. SledDog
L'enumerazione ha due SledDog.AlaskanMalamute
membri, e , che hanno SledDog.Malamute
lo stesso valore sottostante. La chiamata al Equals metodo indica che questi valori sono uguali perché i relativi valori sottostanti sono uguali. I SledDog.Malamute
membri e hanno lo stesso valore WorkDog.Newfoundland
sottostante, anche se rappresentano tipi di enumerazione diversi. Una chiamata al Equals metodo indica che questi valori non sono uguali.
using System;
public enum SledDog { Unknown=0, AlaskanMalamute=1, Malamute=1,
Husky=2, SiberianHusky=2 };
public enum WorkDog { Unknown=0, Newfoundland=1, GreatPyrennes=2 };
public class Example
{
public static void Main()
{
SledDog dog1 = SledDog.Malamute;
SledDog dog2 = SledDog.AlaskanMalamute;
WorkDog dog3 = WorkDog.Newfoundland;
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog2, dog1.Equals(dog2));
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog3, dog1.Equals(dog3));
}
}
// The example displays the following output:
// Malamute (1) = Malamute (1): True
// Malamute (1) = Newfoundland (1): False
Public Enum SledDog As Integer
Unknown=0
AlaskanMalamute=1
Malamute=1
Husky=2
SiberianHusky=2
End Enum
Public Enum WorkDog As Integer
Unknown=0
Newfoundland=1
GreatPyrennes=2
End Enum
Module Example
Public Sub Main()
Dim dog1 As SledDog = SledDog.Malamute
Dim dog2 As SledDog = SledDog.AlaskanMalamute
Dim dog3 As WorkDog = WorkDog.Newfoundland
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog2, dog1.Equals(dog2))
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog3, dog1.Equals(dog3))
End Sub
End Module
' The example displays the following output:
' Malamute (1) = Malamute (1): True
' Malamute (1) = Newfoundland (1): False
Commenti
Il metodo esegue l'override per definire la modalità di valutazione dell'uguaglianza Enum.Equals(Object) ValueType.Equals(Object) dei membri di enumerazione.