FileSystemEventArgs Classe

Definizione

Fornisce i dati per i seguenti eventi di directory: Changed, Created, Deleted.

public ref class FileSystemEventArgs : EventArgs
public class FileSystemEventArgs : EventArgs
type FileSystemEventArgs = class
    inherit EventArgs
Public Class FileSystemEventArgs
Inherits EventArgs
Ereditarietà
FileSystemEventArgs
Derivato

Esempio

Nell'esempio seguente viene illustrato come creare un FileSystemWatcher oggetto per monitorare le modifiche dei file (creazione, eliminazione, ridenominazione, modifiche) in un'unità disco. L'esempio mostra anche come ricevere correttamente le notifiche di errore.

using System;
using System.IO;

class Program
{
    static void Main(string[] args)
    {
        //  Create a FileSystemWatcher to monitor all files on drive C.
        FileSystemWatcher fsw = new FileSystemWatcher("C:\\");

        //  Watch for changes in LastAccess and LastWrite times, and
        //  the renaming of files or directories.
        fsw.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
            | NotifyFilters.FileName |NotifyFilters.DirectoryName;

        //  Register a handler that gets called when a
        //  file is created, changed, or deleted.
        fsw.Changed += new FileSystemEventHandler(OnChanged);

        fsw.Created += new FileSystemEventHandler(OnChanged);

        fsw.Deleted += new FileSystemEventHandler(OnChanged);

        //  Register a handler that gets called when a file is renamed.
        fsw.Renamed += new RenamedEventHandler(OnRenamed);

        //  Register a handler that gets called if the
        //  FileSystemWatcher needs to report an error.
        fsw.Error += new ErrorEventHandler(OnError);

        //  Begin watching.
        fsw.EnableRaisingEvents = true;

        Console.WriteLine("Press \'Enter\' to quit the sample.");
        Console.ReadLine();
    }

    //  This method is called when a file is created, changed, or deleted.
    private static void OnChanged(object source, FileSystemEventArgs e)
    {
        //  Show that a file has been created, changed, or deleted.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {1}", e.FullPath, wct.ToString());
    }

    //  This method is called when a file is renamed.
    private static void OnRenamed(object source, RenamedEventArgs e)
    {
        //  Show that a file has been renamed.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {2} to {1}", e.OldFullPath, e.FullPath, wct.ToString());
    }

    //  This method is called when the FileSystemWatcher detects an error.
    private static void OnError(object source, ErrorEventArgs e)
    {
        //  Show that an error has been detected.
        Console.WriteLine("The FileSystemWatcher has detected an error");
        //  Give more information if the error is due to an internal buffer overflow.
        if (e.GetException().GetType() == typeof(InternalBufferOverflowException))
        {
            //  This can happen if Windows is reporting many file system events quickly
            //  and internal buffer of the  FileSystemWatcher is not large enough to handle this
            //  rate of events. The InternalBufferOverflowException error informs the application
            //  that some of the file system events are being lost.
            Console.WriteLine(("The file system watcher experienced an internal buffer overflow: " + e.GetException().Message));
        }
    }
}
Imports System.IO

Module Module1
    Sub Main()
        ' Create a FileSystemWatcher to monitor all files on drive C.
        Dim fsw As New FileSystemWatcher("C:\")

        ' Watch for changes in LastAccess and LastWrite times, and
        ' the renaming of files or directories. 
        fsw.NotifyFilter = (NotifyFilters.LastAccess Or NotifyFilters.LastWrite _ 
            Or NotifyFilters.FileName Or NotifyFilters.DirectoryName)

        ' Register a handler that gets called when a 
        ' file is created, changed, or deleted.
        AddHandler fsw.Changed, New FileSystemEventHandler(AddressOf OnChanged)

        ' The commented line of code below is a shorthand of the above line.
        ' AddHandler fsw.Changed, AddressOf OnChanged

        ' NOTE: The shorthand version is used in the remainder of this code.
        ' FileSystemEventHandler
        AddHandler fsw.Created, AddressOf OnChanged 
        ' FileSystemEventHandler
        AddHandler fsw.Deleted, AddressOf OnChanged

        ' Register a handler that gets called when a file is renamed.
        ' RenamedEventHandler
        AddHandler fsw.Renamed, AddressOf OnRenamed

        ' Register a handler that gets called if the 
        ' FileSystemWatcher needs to report an error.
        ' ErrorEventHandler
        AddHandler fsw.Error, AddressOf OnError

        ' Begin watching.
        fsw.EnableRaisingEvents = True

        ' Wait for the user to quit the program.
        Console.WriteLine("Press 'Enter' to quit the sample.")
        Console.ReadLine()
    End Sub

    ' This method is called when a file is created, changed, or deleted.
    Private Sub OnChanged(ByVal source As Object, ByVal e As FileSystemEventArgs)

        ' Show that a file has been created, changed, or deleted.
        Dim wct As WatcherChangeTypes = e.ChangeType
        Console.WriteLine("File {0} {1}", e.FullPath, wct.ToString())
    End Sub

    ' This method is called when a file is renamed.
    Private Sub OnRenamed(ByVal source As Object, ByVal e As RenamedEventArgs)

        ' Show that a file has been renamed.
        Dim wct As WatcherChangeTypes = e.ChangeType
        Console.WriteLine("File {0} {2} to {1}", e.OldFullPath, e.FullPath, wct.ToString())
    End Sub

    ' This method is called when the FileSystemWatcher detects an error.
    Private Sub OnError(ByVal source As Object, ByVal e As ErrorEventArgs)

        ' Show that an error has been detected.
        Console.WriteLine("The FileSystemWatcher has detected an error")

        ' Give more information if the error is due to an internal buffer overflow.
        If TypeOf e.GetException Is InternalBufferOverflowException Then
            ' This can happen if Windows is reporting many file system events quickly 
            ' and internal buffer of the  FileSystemWatcher is not large enough to handle this
            ' rate of events. The InternalBufferOverflowException error informs the application
            ' that some of the file system events are being lost.
            Console.WriteLine( _
                "The file system watcher experienced an internal buffer overflow: " _
                + e.GetException.Message)
        End If
    End Sub
End Module

Commenti

La FileSystemEventArgs classe viene passata come parametro ai gestori eventi per questi eventi:

  • L'evento Changed si verifica quando vengono apportate modifiche alle dimensioni, agli attributi di sistema, all'ora dell'ultima scrittura, all'ora dell'ultimo accesso o alle autorizzazioni di sicurezza in un file o directory nell'oggetto specificato Path di .FileSystemWatcher

  • L'evento Created si verifica quando viene creato un file o una directory nell'oggetto specificato Path di .FileSystemWatcher

  • L'evento Deleted si verifica quando viene eliminato un file o una directory nell'oggetto specificato Path di .FileSystemWatcher Per altre informazioni, vedere FileSystemWatcher.

Costruttori

FileSystemEventArgs(WatcherChangeTypes, String, String)

Inizializza una nuova istanza della classe FileSystemEventArgs.

Proprietà

ChangeType

Ottiene il tipo di evento di directory che si è verificato.

FullPath

Ottiene il percorso completo del file interessato o della directory interessata.

Name

Ottiene il nome del file o della directory interessata.

Metodi

Equals(Object)

Determina se l'oggetto specificato è uguale all'oggetto corrente.

(Ereditato da Object)
GetHashCode()

Funge da funzione hash predefinita.

(Ereditato da Object)
GetType()

Ottiene l'oggetto Type dell'istanza corrente.

(Ereditato da Object)
MemberwiseClone()

Crea una copia superficiale dell'oggetto Object corrente.

(Ereditato da Object)
ToString()

Restituisce una stringa che rappresenta l'oggetto corrente.

(Ereditato da Object)

Si applica a

Vedi anche