MessageQueue.EndReceive(IAsyncResult) Metodo

Definizione

Completa l'operazione di ricezione asincrona specificata.

public:
 System::Messaging::Message ^ EndReceive(IAsyncResult ^ asyncResult);
public System.Messaging.Message EndReceive (IAsyncResult asyncResult);
member this.EndReceive : IAsyncResult -> System.Messaging.Message
Public Function EndReceive (asyncResult As IAsyncResult) As Message

Parametri

asyncResult
IAsyncResult

IAsyncResult che identifica l'operazione di ricezione asincrona da completare e da cui recuperare un risultato finale.

Restituisce

Message associato all'operazione asincrona completata.

Eccezioni

Il valore del parametro asyncResult è null.

La sintassi del parametro asyncResult non è valida.

Si è verificato un errore durante l'accesso a un metodo di Accodamento messaggi.

Esempio

L'esempio di codice seguente catene richieste asincrone. Si presuppone che nel computer locale sia presente una coda denominata "myQueue". La Main funzione inizia l'operazione asincrona gestita dalla MyReceiveCompleted routine. MyReceiveCompleted elabora il messaggio corrente e inizia una nuova operazione di ricezione asincrona.

#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
using namespace System::Threading;

ref class MyNewQueue
{
public:

   // Define static class members.
   static ManualResetEvent^ signal = gcnew ManualResetEvent( false );
   static int count = 0;

   // Provides an event handler for the ReceiveCompleted
   // event.
   static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
   {
      try
      {
         // Connect to the queue.
         MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);

         // End the asynchronous receive operation.
         mq->EndReceive( asyncResult->AsyncResult );
         count += 1;
         if ( count == 10 )
         {
            signal->Set();
         }

         // Restart the asynchronous receive operation.
         mq->BeginReceive();
      }
      catch ( MessageQueueException^ ) 
      {
         // Handle sources of MessageQueueException.
      }

      // Handle other exceptions.
      return;
   }
};

// Provides an entry point into the application.
//         
// This example performs asynchronous receive
// operation processing.
int main()
{
   // Create an instance of MessageQueue. Set its formatter.
   MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
   array<Type^>^p = gcnew array<Type^>(1);
   p[ 0 ] = String::typeid;
   myQueue->Formatter = gcnew XmlMessageFormatter( p );

   // Add an event handler for the ReceiveCompleted event.
   myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );

   // Begin the asynchronous receive operation.
   myQueue->BeginReceive();
   MyNewQueue::signal->WaitOne();

   // Do other work on the current thread.
   return 0;
}
using System;
using System.Messaging;
using System.Threading;

namespace MyProject
{
    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {
        // Define static class members.
        static ManualResetEvent signal = new ManualResetEvent(false);
        static int count = 0;

        //**************************************************
        // Provides an entry point into the application.
        //		
        // This example performs asynchronous receive
        // operation processing.
        //**************************************************

        public static void Main()
        {
            // Create an instance of MessageQueue. Set its formatter.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Add an event handler for the ReceiveCompleted event.
            myQueue.ReceiveCompleted +=
                new ReceiveCompletedEventHandler(MyReceiveCompleted);
            
            // Begin the asynchronous receive operation.
            myQueue.BeginReceive();

            signal.WaitOne();
            
            // Do other work on the current thread.

            return;
        }

        //***************************************************
        // Provides an event handler for the ReceiveCompleted
        // event.
        //***************************************************
        
        private static void MyReceiveCompleted(Object source,
            ReceiveCompletedEventArgs asyncResult)
        {
            try
            {
                // Connect to the queue.
                MessageQueue mq = (MessageQueue)source;

                // End the asynchronous receive operation.
                Message m = mq.EndReceive(asyncResult.AsyncResult);
                
                count += 1;
                if (count == 10)
                {
                    signal.Set();
                }

                // Restart the asynchronous receive operation.
                mq.BeginReceive();
            }
            catch(MessageQueueException)
            {
                // Handle sources of MessageQueueException.
            }
            
            // Handle other exceptions.
            
            return;
        }
    }
}
Imports System.Messaging
Imports System.Threading




' Provides a container class for the example.

Public Class MyNewQueue

        ' Define static class members.
        Private Shared signal As New ManualResetEvent(False)
        Private Shared count As Integer = 0



        ' Provides an entry point into the application.
        '		 
        ' This example performs asynchronous receive
        ' operation processing.


        Public Shared Sub Main()
            ' Create an instance of MessageQueue. Set its formatter.
            Dim myQueue As New MessageQueue(".\myQueue")
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Add an event handler for the ReceiveCompleted event.
            AddHandler myQueue.ReceiveCompleted, AddressOf _
                MyReceiveCompleted

            ' Begin the asynchronous receive operation.
            myQueue.BeginReceive()

            signal.WaitOne()

            ' Do other work on the current thread.

            Return

        End Sub



        ' Provides an event handler for the ReceiveCompleted
        ' event.


        Private Shared Sub MyReceiveCompleted(ByVal [source] As _
            [Object], ByVal asyncResult As ReceiveCompletedEventArgs)

            Try
                ' Connect to the queue.
                Dim mq As MessageQueue = CType([source], MessageQueue)

                ' End the asynchronous receive operation.
                Dim m As Message = _
                    mq.EndReceive(asyncResult.AsyncResult)

                count += 1
                If count = 10 Then
                    signal.Set()
                End If

                ' Restart the asynchronous receive operation.
                mq.BeginReceive()

            Catch
                ' Handle sources of MessageQueueException.

                ' Handle other exceptions.

            End Try

            Return

        End Sub

End Class

Commenti

Quando viene generato l'evento ReceiveCompleted , EndReceive(IAsyncResult) completa l'operazione avviata dalla BeginReceive chiamata. A tale scopo, EndReceive(IAsyncResult) riceve il messaggio.

BeginReceive può specificare un timeout, che causa la generazione dell'evento se si verifica il ReceiveCompleted timeout prima che venga visualizzato un messaggio nella coda. Quando si verifica un timeout senza un messaggio che arriva nella coda, una chiamata successiva per EndReceive(IAsyncResult) generare un'eccezione.

EndReceive(IAsyncResult) viene usato per leggere (rimozione dalla coda) il messaggio che ha causato la generazione dell'evento ReceiveCompleted .

Se si vuole continuare a ricevere i messaggi in modo asincrono, è possibile chiamare nuovamente dopo aver chiamato BeginReceiveEndReceive(IAsyncResult).

La tabella seguente mostra se questo metodo è disponibile in varie modalità gruppo di lavoro.

Modalità gruppo di lavoro Disponibile
Computer locale
Nome del computer locale e del formato diretto
Computer remoto No
Nome del formato diretto e del computer remoto

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