AddressFamily Enumerazione
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Specifica lo schema di indirizzamento utilizzabile da un'istanza della classe Socket.
public enum class AddressFamily
public enum AddressFamily
type AddressFamily =
Public Enum AddressFamily
- Ereditarietà
Campi
AppleTalk | 16 | Indirizzo AppleTalk. |
Atm | 22 | Indirizzo dei servizi ATM nativi. |
Banyan | 21 | Indirizzo Banyan. |
Ccitt | 10 | Indirizzi per protocolli CCITT, ad esempio X.25. |
Chaos | 5 | Indirizzo per protocolli MIT CHAOS. |
Cluster | 24 | Indirizzo per prodotti Microsoft Cluster. |
ControllerAreaNetwork | 65537 | Indirizzo di rete dell'area del controller. |
DataKit | 9 | Indirizzo per protocolli Datakit. |
DataLink | 13 | Indirizzo dell'interfaccia a collegamento dati diretto. |
DecNet | 12 | Indirizzo DECnet. |
Ecma | 8 | Indirizzo ECMA (European Computer Manufacturers Association). |
FireFox | 19 | Indirizzo FireFox. |
HyperChannel | 15 | Indirizzo NSC Hyperchannel. |
Ieee12844 | 25 | Indirizzo per gruppo di lavoro IEEE 1284.4. |
ImpLink | 3 | Indirizzo ARPANET IMP. |
InterNetwork | 2 | Indirizzo per IP versione 4. |
InterNetworkV6 | 23 | Indirizzo per IP versione 6. |
Ipx | 6 | Indirizzo IPX o SPX. |
Irda | 26 | Indirizzo IrDA. |
Iso | 7 | Indirizzo per protocolli ISO. |
Lat | 14 | Indirizzo LAT. |
Max | 29 | Indirizzo MAX. |
NetBios | 17 | Indirizzo NetBios. |
NetworkDesigners | 28 | Indirizzo per protocolli con funzionalità di gateway OSI Network Designers. |
NS | 6 | Indirizzo per protocolli NS Xerox. |
Osi | 7 | Indirizzo per protocolli OSI. |
Packet | 65536 | Indirizzo del pacchetto di basso livello. |
Pup | 4 | Indirizzo per protocolli PUP. |
Sna | 11 | Indirizzo SNA IBM. |
Unix | 1 | Indirizzo Unix da locale a host. |
Unknown | -1 | Famiglia di indirizzi sconosciuta. |
Unspecified | 0 | Famiglia di indirizzi non specificata. |
VoiceView | 18 | Indirizzo VoiceView. |
Esempio
Nell'esempio seguente viene creato un Socket oggetto utilizzando InterNetwork AddressFamily.
#using <System.dll>
using namespace System;
using namespace System::Text;
using namespace System::IO;
using namespace System::Net;
using namespace System::Net::Sockets;
String^ DoSocketGet( String^ server )
{
//Set up variables and String to write to the server.
Encoding^ ASCII = Encoding::ASCII;
String^ Get = "GET / HTTP/1.1\r\nHost: ";
Get->Concat( server, "\r\nConnection: Close\r\n\r\n" );
array<Byte>^ByteGet = ASCII->GetBytes( Get );
array<Byte>^RecvBytes = gcnew array<Byte>(256);
String^ strRetPage = nullptr;
// IPAddress and IPEndPoint represent the endpoint that will
// receive the request.
// Get first IPAddress in list return by DNS.
try
{
// Define those variables to be evaluated in the next for loop and
// then used to connect to the server. These variables are defined
// outside the for loop to make them accessible there after.
Socket^ s = nullptr;
IPEndPoint^ hostEndPoint;
IPAddress^ hostAddress = nullptr;
int conPort = 80;
// Get DNS host information.
IPHostEntry^ hostInfo = Dns::Resolve( server );
// Get the DNS IP addresses associated with the host.
array<IPAddress^>^IPaddresses = hostInfo->AddressList;
// Evaluate the socket and receiving host IPAddress and IPEndPoint.
for ( int index = 0; index < IPaddresses->Length; index++ )
{
hostAddress = IPaddresses[ index ];
hostEndPoint = gcnew IPEndPoint( hostAddress,conPort );
// Creates the Socket to send data over a TCP connection.
s = gcnew Socket( AddressFamily::InterNetwork,SocketType::Stream,ProtocolType::Tcp );
// Connect to the host using its IPEndPoint.
s->Connect( hostEndPoint );
if ( !s->Connected )
{
// Connection failed, try next IPaddress.
strRetPage = "Unable to connect to host";
s = nullptr;
continue;
}
// Sent the GET request to the host.
s->Send( ByteGet, ByteGet->Length, SocketFlags::None );
}
// Receive the host home page content and loop until all the data is received.
Int32 bytes = s->Receive( RecvBytes, RecvBytes->Length, SocketFlags::None );
strRetPage = "Default HTML page on ";
strRetPage->Concat( server, ":\r\n", ASCII->GetString( RecvBytes, 0, bytes ) );
while ( bytes > 0 )
{
bytes = s->Receive( RecvBytes, RecvBytes->Length, SocketFlags::None );
strRetPage->Concat( ASCII->GetString( RecvBytes, 0, bytes ) );
}
}
catch ( SocketException^ e )
{
Console::WriteLine( "SocketException caught!!!" );
Console::Write( "Source : " );
Console::WriteLine( e->Source );
Console::Write( "Message : " );
Console::WriteLine( e->Message );
}
catch ( ArgumentNullException^ e )
{
Console::WriteLine( "ArgumentNULLException caught!!!" );
Console::Write( "Source : " );
Console::WriteLine( e->Source );
Console::Write( "Message : " );
Console::WriteLine( e->Message );
}
catch ( NullReferenceException^ e )
{
Console::WriteLine( "NULLReferenceException caught!!!" );
Console::Write( "Source : " );
Console::WriteLine( e->Source );
Console::Write( "Message : " );
Console::WriteLine( e->Message );
}
catch ( Exception^ e )
{
Console::WriteLine( "Exception caught!!!" );
Console::Write( "Source : " );
Console::WriteLine( e->Source );
Console::Write( "Message : " );
Console::WriteLine( e->Message );
}
return strRetPage;
}
int main()
{
Console::WriteLine( DoSocketGet( "localhost" ) );
}
using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;
public class Sample
{
public static string DoSocketGet(string server)
{
//Set up variables and String to write to the server.
Encoding ASCII = Encoding.ASCII;
string Get = "GET / HTTP/1.1\r\nHost: " + server +
"\r\nConnection: Close\r\n\r\n";
Byte[] ByteGet = ASCII.GetBytes(Get);
Byte[] RecvBytes = new Byte[256];
String strRetPage = null;
// IPAddress and IPEndPoint represent the endpoint that will
// receive the request.
// Get first IPAddress in list return by DNS.
try
{
// Define those variables to be evaluated in the next for loop and
// then used to connect to the server. These variables are defined
// outside the for loop to make them accessible there after.
Socket s = null;
IPEndPoint hostEndPoint;
IPAddress hostAddress = null;
int conPort = 80;
// Get DNS host information.
IPHostEntry hostInfo = Dns.GetHostEntry(server);
// Get the DNS IP addresses associated with the host.
IPAddress[] IPaddresses = hostInfo.AddressList;
// Evaluate the socket and receiving host IPAddress and IPEndPoint.
for (int index=0; index<IPaddresses.Length; index++)
{
hostAddress = IPaddresses[index];
hostEndPoint = new IPEndPoint(hostAddress, conPort);
// Creates the Socket to send data over a TCP connection.
s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );
// Connect to the host using its IPEndPoint.
s.Connect(hostEndPoint);
if (!s.Connected)
{
// Connection failed, try next IPaddress.
strRetPage = "Unable to connect to host";
s = null;
continue;
}
// Sent the GET request to the host.
s.Send(ByteGet, ByteGet.Length, 0);
} // End of the for loop.
// Receive the host home page content and loop until all the data is received.
Int32 bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
strRetPage = "Default HTML page on " + server + ":\r\n";
strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
while (bytes > 0)
{
bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
}
} // End of the try block.
catch(SocketException e)
{
Console.WriteLine("SocketException caught!!!");
Console.WriteLine("Source : " + e.Source);
Console.WriteLine("Message : " + e.Message);
}
catch(ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException caught!!!");
Console.WriteLine("Source : " + e.Source);
Console.WriteLine("Message : " + e.Message);
}
catch(NullReferenceException e)
{
Console.WriteLine("NullReferenceException caught!!!");
Console.WriteLine("Source : " + e.Source);
Console.WriteLine("Message : " + e.Message);
}
catch(Exception e)
{
Console.WriteLine("Exception caught!!!");
Console.WriteLine("Source : " + e.Source);
Console.WriteLine("Message : " + e.Message);
}
return strRetPage;
}
public static void Main()
{
Console.WriteLine(DoSocketGet("localhost"));
}
}
Imports System.Text
Imports System.IO
Imports System.Net
Imports System.Net.Sockets
_
Public Class Sample
Public Shared Function DoSocketGet(server As String) As String
'Set up variables and String to write to the server.
Dim ASCII As Encoding = Encoding.ASCII
Dim [Get] As String = "GET / HTTP/1.1" + ControlChars.Lf + ControlChars.NewLine + "Host: " + server + ControlChars.Lf + ControlChars.NewLine + "Connection: Close" + ControlChars.Lf + ControlChars.NewLine + ControlChars.Lf + ControlChars.NewLine
Dim ByteGet As [Byte]() = ASCII.GetBytes([Get])
Dim RecvBytes(256) As [Byte]
Dim strRetPage As [String] = Nothing
' IPAddress and IPEndPoint represent the endpoint that will
' receive the request.
' Get first IPAddress in list return by DNS.
Try
' Define those variables to be evaluated in the next for loop and
' then used to connect to the server. These variables are defined
' outside the for loop to make them accessible there after.
Dim s As Socket = Nothing
Dim hostEndPoint As IPEndPoint
Dim hostAddress As IPAddress = Nothing
Dim conPort As Integer = 80
' Get DNS host information.
Dim hostInfo As IPHostEntry = Dns.Resolve(server)
' Get the DNS IP addresses associated with the host.
Dim IPaddresses As IPAddress() = hostInfo.AddressList
' Evaluate the socket and receiving host IPAddress and IPEndPoint.
Dim index As Integer = 0
For index = 0 To IPaddresses.Length - 1
hostAddress = IPaddresses(index)
hostEndPoint = New IPEndPoint(hostAddress, conPort)
' Creates the Socket to send data over a TCP connection.
s = New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
' Connect to the host using its IPEndPoint.
s.Connect(hostEndPoint)
If Not s.Connected Then
' Connection failed, try next IPaddress.
strRetPage = "Unable to connect to host"
s = Nothing
GoTo ContinueFor1
End If
' Sent the GET request to the host.
s.Send(ByteGet, ByteGet.Length, 0)
ContinueFor1:
Next index ' End of the for loop.
' Receive the host home page content and loop until all the data is received.
'Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)
Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)
strRetPage = "Default HTML page on " + server + ":\r\n"
strRetPage = "Default HTML page on " + server + ":" + ControlChars.Lf + ControlChars.NewLine
Dim i As Integer
While bytes > 0
bytes = s.Receive(RecvBytes, RecvBytes.Length, 0)
strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes)
End While
' End of the try block.
Catch e As SocketException
Console.WriteLine("SocketException caught!!!")
Console.WriteLine(("Source : " + e.Source))
Console.WriteLine(("Message : " + e.Message))
Catch e As ArgumentNullException
Console.WriteLine("ArgumentNullException caught!!!")
Console.WriteLine(("Source : " + e.Source))
Console.WriteLine(("Message : " + e.Message))
Catch e As NullReferenceException
Console.WriteLine("NullReferenceException caught!!!")
Console.WriteLine(("Source : " + e.Source))
Console.WriteLine(("Message : " + e.Message))
Catch e As Exception
Console.WriteLine("Exception caught!!!")
Console.WriteLine(("Source : " + e.Source))
Console.WriteLine(("Message : " + e.Message))
End Try
Return strRetPage
End Function 'DoSocketGet
Public Shared Sub Main()
Console.WriteLine(DoSocketGet("localhost"))
End Sub
End Class
Commenti
Un AddressFamily membro specifica lo schema di indirizzamento usato da un Socket oggetto per risolvere un indirizzo. Ad esempio, InterNetwork indica che è previsto un indirizzo IP versione 4 quando si Socket connette a un endpoint.