AssemblyCopyrightAttribute Classe

Definizione

Definisce un attributo personalizzato del copyright per un manifesto dell'assembly.

public ref class AssemblyCopyrightAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
public sealed class AssemblyCopyrightAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyCopyrightAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class AssemblyCopyrightAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyCopyrightAttribute
Inherits Attribute
Ereditarietà
AssemblyCopyrightAttribute
Attributi

Esempio

Nell'esempio seguente viene illustrato come applicare attributi, incluso l'attributo AssemblyCopyrightAttribute , a un assembly dinamico. L'esempio salva l'assembly su disco e il valore dell'attributo può essere visualizzato usando la finestra di dialogo Proprietà file di Windows .

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;


/*
// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ myDomain )
{
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyEmittedAssembly";
   AssemblyBuilder^ myAssembly = myDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );
   
   // Set Company Attribute to the assembly.
   Type^ companyAttribute = AssemblyCompanyAttribute::typeid;
   array<Type^>^types1 = {String::typeid};
   ConstructorInfo^ myConstructorInfo1 = companyAttribute->GetConstructor( types1 );
   array<Object^>^obj1 = {"Microsoft Corporation"};
   CustomAttributeBuilder^ attributeBuilder1 = gcnew CustomAttributeBuilder( myConstructorInfo1,obj1 );
   myAssembly->SetCustomAttribute( attributeBuilder1 );
   
   // Set Copyright Attribute to the assembly.
   Type^ copyrightAttribute = AssemblyCopyrightAttribute::typeid;
   array<Type^>^types2 = {String::typeid};
   ConstructorInfo^ myConstructorInfo2 = copyrightAttribute->GetConstructor( types2 );
   array<Object^>^obj2 = {"@Copyright Microsoft Corp. 1990-2001"};
   CustomAttributeBuilder^ attributeBuilder2 = gcnew CustomAttributeBuilder( myConstructorInfo2,obj2 );
   myAssembly->SetCustomAttribute( attributeBuilder2 );
   ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );
   
   // Define a public class named S"HelloWorld" in the assembly.
   TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );
   
   // Define the Display method.
   MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );
   
   // Generate IL for GetGreeting.
   ILGenerator^ methodIL = myMethod->GetILGenerator();
   methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
   methodIL->Emit( OpCodes::Ret );
   
   // Returns the type HelloWorld.
   return (helloWorldClass->CreateType());
}
*/

int main()
{
   AssemblyName^ assemName = gcnew AssemblyName();
   assemName->Name = "EmittedAssembly";

   // Create a dynamic assembly in the current application domain,
   // specifying that the assembly is to be saved.
   //
   AssemblyBuilder^ myAssembly = 
      AppDomain::CurrentDomain->DefineDynamicAssembly(assemName, 
         AssemblyBuilderAccess::Save);


   // To apply an attribute to a dynamic assembly, first get the 
   // attribute type. The AssemblyFileVersionAttribute sets the 
   // File Version field on the Version tab of the Windows file
   // properties dialog.
   //
   Type^ attributeType = AssemblyFileVersionAttribute::typeid;

   // To identify the constructor, use an array of types representing
   // the constructor's parameter types. This ctor takes a string.
   //
   array<Type^>^ ctorParameters = { String::typeid };

   // Get the constructor for the attribute.
   //
   ConstructorInfo^ ctor = attributeType->GetConstructor(ctorParameters);

   // Pass the constructor and an array of arguments (in this case,
   // an array containing a single string) to the 
   // CustomAttributeBuilder constructor.
   //
   array<Object^>^ ctorArgs = { "2.0.3033.0" };
   CustomAttributeBuilder^ attribute = 
      gcnew CustomAttributeBuilder(ctor, ctorArgs);

   // Finally, apply the attribute to the assembly.
   //
   myAssembly->SetCustomAttribute(attribute);


   // The pattern described above is used to create and apply
   // several more attributes. As it happens, all these attributes
   // have a constructor that takes a string, so the same ctorArgs
   // variable works for all of them.
    

   // The AssemblyTitleAttribute sets the Description field on
   // the General tab and the Version tab of the Windows file 
   // properties dialog.
   //
   attributeType = AssemblyTitleAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "The Application Title" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyCopyrightAttribute sets the Copyright field on
   // the Version tab.
   //
   attributeType = AssemblyCopyrightAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "� My Example Company 1991-2005" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyDescriptionAttribute sets the Comment item.
   //
   attributeType = AssemblyDescriptionAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "This is a comment." });
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyCompanyAttribute sets the Company item.
   //
   attributeType = AssemblyCompanyAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Example Company" });
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyProductAttribute sets the Product Name item.
   //
   attributeType = AssemblyProductAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Product Name" });
   myAssembly->SetCustomAttribute(attribute);


   // Define the assembly's only module. For a single-file assembly,
   // the module name is the assembly name.
   //
   ModuleBuilder^ myModule = 
      myAssembly->DefineDynamicModule(assemName->Name, 
         assemName->Name + ".exe");

   // No types or methods are created for this example.


   // Define the unmanaged version information resource, which
   // contains the attribute informaion applied earlier, and save
   // the assembly. Use the Windows Explorer to examine the properties
   // of the .exe file.
   //
   myAssembly->DefineVersionInfoResource();
   myAssembly->Save(assemName->Name + ".exe");
}
using System;
using System.Reflection;
using System.Reflection.Emit;

class Example
{
   public static void Main()
   {
      AssemblyName assemName = new AssemblyName();
      assemName.Name = "EmittedAssembly";

      // Create a dynamic assembly in the current application domain,
      // specifying that the assembly is to be saved.
      //
      AssemblyBuilder myAssembly =
         AppDomain.CurrentDomain.DefineDynamicAssembly(assemName,
            AssemblyBuilderAccess.Save);

      // To apply an attribute to a dynamic assembly, first get the
      // attribute type. The AssemblyFileVersionAttribute sets the
      // File Version field on the Version tab of the Windows file
      // properties dialog.
      //
      Type attributeType = typeof(AssemblyFileVersionAttribute);

      // To identify the constructor, use an array of types representing
      // the constructor's parameter types. This ctor takes a string.
      //
      Type[] ctorParameters = { typeof(string) };

      // Get the constructor for the attribute.
      //
      ConstructorInfo ctor = attributeType.GetConstructor(ctorParameters);

      // Pass the constructor and an array of arguments (in this case,
      // an array containing a single string) to the
      // CustomAttributeBuilder constructor.
      //
      object[] ctorArgs = { "2.0.3033.0" };
      CustomAttributeBuilder attribute =
         new CustomAttributeBuilder(ctor, ctorArgs);

      // Finally, apply the attribute to the assembly.
      //
      myAssembly.SetCustomAttribute(attribute);

      // The pattern described above is used to create and apply
      // several more attributes. As it happens, all these attributes
      // have a constructor that takes a string, so the same ctorArgs
      // variable works for all of them.

      // The AssemblyTitleAttribute sets the Description field on
      // the General tab and the Version tab of the Windows file
      // properties dialog.
      //
      attributeType = typeof(AssemblyTitleAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      ctorArgs = new object[] { "The Application Title" };
      attribute = new CustomAttributeBuilder(ctor, ctorArgs);
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyCopyrightAttribute sets the Copyright field on
      // the Version tab.
      //
      attributeType = typeof(AssemblyCopyrightAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      ctorArgs = new object[] { "© My Example Company 1991-2005" };
      attribute = new CustomAttributeBuilder(ctor, ctorArgs);
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyDescriptionAttribute sets the Comment item.
      //
      attributeType = typeof(AssemblyDescriptionAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "This is a comment." });
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyCompanyAttribute sets the Company item.
      //
      attributeType = typeof(AssemblyCompanyAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "My Example Company" });
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyProductAttribute sets the Product Name item.
      //
      attributeType = typeof(AssemblyProductAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "My Product Name" });
      myAssembly.SetCustomAttribute(attribute);

      // Define the assembly's only module. For a single-file assembly,
      // the module name is the assembly name.
      //
      ModuleBuilder myModule =
         myAssembly.DefineDynamicModule(assemName.Name,
            assemName.Name + ".exe");

      // No types or methods are created for this example.

      // Define the unmanaged version information resource, which
      // contains the attribute informaion applied earlier, and save
      // the assembly. Use the Windows Explorer to examine the properties
      // of the .exe file.
      //
      myAssembly.DefineVersionInfoResource();
      myAssembly.Save(assemName.Name + ".exe");
   }
}
Imports System.Reflection
Imports System.Reflection.Emit

Module Example

   Sub Main()

      Dim assemName As New AssemblyName()
      assemName.Name = "EmittedAssembly"

      ' Create a dynamic assembly in the current application domain,
      ' specifying that the assembly is to be saved.
      '
      Dim myAssembly As AssemblyBuilder = _
         AppDomain.CurrentDomain.DefineDynamicAssembly(assemName, _
            AssemblyBuilderAccess.Save)


      ' To apply an attribute to a dynamic assembly, first get the 
      ' attribute type. The AssemblyFileVersionAttribute sets the 
      ' File Version field on the Version tab of the Windows file
      ' properties dialog.
      '
      Dim attributeType As Type = GetType(AssemblyFileVersionAttribute)

      ' To identify the constructor, use an array of types representing
      ' the constructor's parameter types. This ctor takes a string.
      '
      Dim ctorParameters() As Type = { GetType(String) }

      ' Get the constructor for the attribute.
      '
      Dim ctor As ConstructorInfo = _
                         attributeType.GetConstructor(ctorParameters)

      ' Pass the constructor and an array of arguments (in this case,
      ' an array containing a single string) to the 
      ' CustomAttributeBuilder constructor.
      '
      Dim ctorArgs() As Object = { "2.0.3033.0" }
      Dim attribute As New CustomAttributeBuilder(ctor, ctorArgs)

      ' Finally, apply the attribute to the assembly.
      '
      myAssembly.SetCustomAttribute(attribute)


      ' The pattern described above is used to create and apply
      ' several more attributes. As it happens, all these attributes
      ' have a constructor that takes a string, so the same ctorArgs
      ' variable works for all of them.
      

      ' The AssemblyTitleAttribute sets the Description field on
      ' the General tab and the Version tab of the Windows file 
      ' properties dialog.
      '
      attributeType = GetType(AssemblyTitleAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      ctorArgs = New Object() { "The Application Title" }
      attribute = New CustomAttributeBuilder(ctor, ctorArgs)
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyCopyrightAttribute sets the Copyright field on
      ' the Version tab.
      '
      attributeType = GetType(AssemblyCopyrightAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      ctorArgs = New Object() { "© My Example Company 1991-2005" }
      attribute = New CustomAttributeBuilder(ctor, ctorArgs)
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyDescriptionAttribute sets the Comment item.
      '
      attributeType = GetType(AssemblyDescriptionAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "This is a comment." })
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyCompanyAttribute sets the Company item.
      '
      attributeType = GetType(AssemblyCompanyAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "My Example Company" })
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyProductAttribute sets the Product Name item.
      '
      attributeType = GetType(AssemblyProductAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "My Product Name" })
      myAssembly.SetCustomAttribute(attribute)


      ' Define the assembly's only module. For a single-file assembly,
      ' the module name is the assembly name.
      '
      Dim myModule As ModuleBuilder = _
         myAssembly.DefineDynamicModule(assemName.Name, _
            assemName.Name & ".exe")

      ' No types or methods are created for this example.


      ' Define the unmanaged version information resource, which
      ' contains the attribute informaion applied earlier, and save
      ' the assembly. Use the Windows Explorer to examine the properties
      ' of the .exe file.
      '
      myAssembly.DefineVersionInfoResource()
      myAssembly.Save(assemName.Name & ".exe")

   End Sub 
End Module

Costruttori

AssemblyCopyrightAttribute(String)

Inizializza una nuova istanza della classe AssemblyCopyrightAttribute.

Proprietà

Copyright

Ottiene le informazioni sul copyright.

TypeId

Quando è implementata in una classe derivata, ottiene un identificatore univoco della classe Attribute.

(Ereditato da Attribute)

Metodi

Equals(Object)

Restituisce un valore che indica se questa istanza è uguale a un oggetto specificato.

(Ereditato da Attribute)
GetHashCode()

Restituisce il codice hash per l'istanza.

(Ereditato da Attribute)
GetType()

Ottiene l'oggetto Type dell'istanza corrente.

(Ereditato da Object)
IsDefaultAttribute()

In caso di override in una classe derivata, indica se il valore di questa istanza è il valore predefinito per la classe derivata.

(Ereditato da Attribute)
Match(Object)

Quando è sottoposto a override in una classe derivata, restituisce un valore che indica se questa istanza equivale a un oggetto specificato.

(Ereditato da Attribute)
MemberwiseClone()

Crea una copia superficiale dell'oggetto Object corrente.

(Ereditato da Object)
ToString()

Restituisce una stringa che rappresenta l'oggetto corrente.

(Ereditato da Object)

Implementazioni dell'interfaccia esplicita

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Esegue il mapping di un set di nomi a un set corrispondente di ID dispatch.

(Ereditato da Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Recupera le informazioni sul tipo relative a un oggetto, che possono essere usate per ottenere informazioni sul tipo relative a un'interfaccia.

(Ereditato da Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Recupera il numero delle interfacce di informazioni sul tipo fornite da un oggetto (0 o 1).

(Ereditato da Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Fornisce l'accesso a proprietà e metodi esposti da un oggetto.

(Ereditato da Attribute)

Si applica a

Vedi anche