AdvSimd.Arm64.Divide Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
Divide(Vector128<Single>, Vector128<Single>) |
float32x4_t vdivq_f32 (float32x4_t a, float32x4_t b) A64: FDIV Vd.4S, Vn.4S, Vm.4S |
Divide(Vector64<Single>, Vector64<Single>) |
float32x2_t vdiv_f32 (float32x2_t a, float32x2_t b) A64: FDIV Vd.2S, Vn.2S, Vm.2S |
Divide(Vector128<Double>, Vector128<Double>) |
float64x2_t vdivq_f64 (float64x2_t a, float64x2_t b) A64: FDIV Vd.2D, Vn.2D, Vm.2D |
Divide(Vector128<Single>, Vector128<Single>)
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
float32x4_t vdivq_f32 (float32x4_t a, float32x4_t b)
A64: FDIV Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<float> Divide(System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right);
public static System.Runtime.Intrinsics.Vector128<float> Divide (System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right);
static member Divide : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function Divide (left As Vector128(Of Single), right As Vector128(Of Single)) As Vector128(Of Single)
Parametri
Restituisce
Si applica a
Divide(Vector64<Single>, Vector64<Single>)
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
float32x2_t vdiv_f32 (float32x2_t a, float32x2_t b)
A64: FDIV Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<float> Divide(System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right);
public static System.Runtime.Intrinsics.Vector64<float> Divide (System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right);
static member Divide : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function Divide (left As Vector64(Of Single), right As Vector64(Of Single)) As Vector64(Of Single)
Parametri
Restituisce
Si applica a
Divide(Vector128<Double>, Vector128<Double>)
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
- Origine:
- AdvSimd.PlatformNotSupported.cs
float64x2_t vdivq_f64 (float64x2_t a, float64x2_t b)
A64: FDIV Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<double> Divide(System::Runtime::Intrinsics::Vector128<double> left, System::Runtime::Intrinsics::Vector128<double> right);
public static System.Runtime.Intrinsics.Vector128<double> Divide (System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right);
static member Divide : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function Divide (left As Vector128(Of Double), right As Vector128(Of Double)) As Vector128(Of Double)