IClientChannelSink Interfaccia

Definizione

Fornisce le funzioni e le proprietà necessarie per i sink del canale client.

public interface class IClientChannelSink : System::Runtime::Remoting::Channels::IChannelSinkBase
public interface IClientChannelSink : System.Runtime.Remoting.Channels.IChannelSinkBase
[System.Runtime.InteropServices.ComVisible(true)]
public interface IClientChannelSink : System.Runtime.Remoting.Channels.IChannelSinkBase
type IClientChannelSink = interface
    interface IChannelSinkBase
[<System.Runtime.InteropServices.ComVisible(true)>]
type IClientChannelSink = interface
    interface IChannelSinkBase
Public Interface IClientChannelSink
Implements IChannelSinkBase
Derivato
Attributi
Implementazioni

Esempio

Nell'esempio di codice seguente viene illustrata un'implementazione dell'interfaccia IClientChannelSink .

using namespace System::Runtime::InteropServices;
using namespace System;
using namespace System::Collections;
using namespace System::IO;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;

[System::Security::Permissions::PermissionSet(System::Security::
   Permissions::SecurityAction::Demand, Name = "FullTrust")]
public ref class ClientSink: public BaseChannelSinkWithProperties, public IClientChannelSink
{
private:

   // This class inherits from BaseChannelSinkWithPropertes
   // to get an implementation of IChannelSinkBase.
   // The next sink in the chain.
   IClientChannelSink^ nextSink;


public:
   property IClientChannelSink^ NextChannelSink 
   {
      virtual IClientChannelSink^ get()
      {
         return (nextSink);
      }
   }

   virtual Stream^ GetRequestStream( IMessage^ message, ITransportHeaders^ requestHeaders )
   {
      // Get the request stream from the next sink in the chain.
      return (nextSink->GetRequestStream( message, requestHeaders ));
   }

   virtual void ProcessMessage( IMessage^ message, ITransportHeaders^ requestHeaders, Stream^ requestStream, [Out]ITransportHeaders^% responseHeaders, [Out]Stream^% responseStream )
   {
      // Print the request message properties.
      Console::WriteLine( "---- Message from the client ----" );
      IDictionary^ dictionary = message->Properties;
      IEnumerator^ myEnum = dictionary->Keys->GetEnumerator();
      while ( myEnum->MoveNext() )
      {
         Object^ key = safe_cast<Object^>(myEnum->Current);
         Console::WriteLine( "{0} = {1}", key, dictionary[ key ] );
      }

      Console::WriteLine( "---------------------------------" );

      // Hand off to the next sink in the chain.
      nextSink->ProcessMessage( message, requestHeaders, requestStream, responseHeaders, responseStream );
   }

   // For synchronous remoting, it is not necessary to implement this method.
   virtual void AsyncProcessRequest( IClientChannelSinkStack^ /*sinkStack*/, IMessage^ /*message*/, ITransportHeaders^ /*requestHeaders*/, Stream^ /*requestStream*/ )
   {
      throw gcnew NotImplementedException;
   }

   virtual void AsyncProcessResponse( IClientResponseChannelSinkStack^ /*sinkStack*/, Object^ /*state*/, ITransportHeaders^ /*responseHeaders*/, Stream^ /*responseStream*/ )
   {
      throw gcnew NotImplementedException;
   }

   property System::Collections::IDictionary^ Properties 
   {
      virtual System::Collections::IDictionary^ get() override
      {
         return (dynamic_cast<BaseChannelSinkWithProperties^>(this))->Properties;
      }
   }

   // Constructor
   ClientSink( IClientChannelSink^ sink )
   {
      if ( sink == nullptr )
            throw gcnew ArgumentNullException( "sink" );

      nextSink = sink;
   }
};
using System;
using System.Collections;
using System.IO;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;

public class ClientSink : BaseChannelSinkWithProperties, IClientChannelSink
{

    // This class inherits from BaseChannelSinkWithPropertes
    // to get an implementation of IChannelSinkBase.

    // The next sink in the chain.
    private IClientChannelSink nextSink;

    public IClientChannelSink NextChannelSink
    {
        get
        {
            return(nextSink);
        }
    }

    public Stream GetRequestStream (IMessage message, ITransportHeaders requestHeaders)
    {
        // Get the request stream from the next sink in the chain.
        return( nextSink.GetRequestStream(message, requestHeaders) );
    }

    public void ProcessMessage (IMessage message,
                                ITransportHeaders requestHeaders,
                                Stream requestStream,
                                out ITransportHeaders responseHeaders,
                                out Stream responseStream)
    {
        // Print the request message properties.
        Console.WriteLine("---- Message from the client ----");
        IDictionary dictionary = message.Properties;
        foreach (Object key in dictionary.Keys)
        {
            Console.WriteLine("{0} = {1}", key, dictionary[key]);
        }
        Console.WriteLine("---------------------------------");

        // Hand off to the next sink in the chain.
        nextSink.ProcessMessage(message, requestHeaders, requestStream, out responseHeaders, out responseStream);
    }

    // For synchronous remoting, it is not necessary to implement this method.
    public void AsyncProcessRequest (IClientChannelSinkStack sinkStack,
                                     IMessage message,
                                     ITransportHeaders requestHeaders,
                                     Stream requestStream)
    {
        throw new NotImplementedException();
    }

    public void AsyncProcessResponse (IClientResponseChannelSinkStack sinkStack,
                                      Object state,
                                      ITransportHeaders responseHeaders,
                                      Stream responseStream)
    {
        throw new NotImplementedException();
    }

    // Constructor
    public ClientSink (IClientChannelSink sink) {
      if (sink == null) throw new ArgumentNullException("sink");
      nextSink = sink;
    }
}

Per un esempio dell'implementazione del provider sink client corrispondente, vedere la IClientChannelSinkProvider documentazione dell'interfaccia.

Commenti

I sink di canale forniscono un punto di plug-in che consente l'accesso ai messaggi sottostanti che passano attraverso il canale, nonché il flusso usato dal meccanismo di trasporto per inviare messaggi a un oggetto remoto. I sink di canale vengono collegati in una catena di provider di sink di canale e tutti i messaggi del canale passano attraverso questa catena di sink prima che vengano serializzati e trasportati.

Proprietà

Nome Descrizione
NextChannelSink

Ottiene il sink del canale client successivo nella catena di sink client.

Properties

Ottiene un dizionario tramite il quale è possibile accedere alle proprietà nel sink.

(Ereditato da IChannelSinkBase)

Metodi

Nome Descrizione
AsyncProcessRequest(IClientChannelSinkStack, IMessage, ITransportHeaders, Stream)

Richiede l'elaborazione asincrona di una chiamata al metodo nel sink corrente.

AsyncProcessResponse(IClientResponseChannelSinkStack, Object, ITransportHeaders, Stream)

Richiede l'elaborazione asincrona di una risposta a una chiamata al metodo nel sink corrente.

GetRequestStream(IMessage, ITransportHeaders)

Restituisce l'oggetto Stream in cui deve essere serializzato il messaggio specificato.

ProcessMessage(IMessage, ITransportHeaders, Stream, ITransportHeaders, Stream)

Richiede l'elaborazione dei messaggi dal sink corrente.

Si applica a