CodeAccessPermission Classe
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Attenzione
Code Access Security is not supported or honored by the runtime.
Definisce la struttura sottostante di tutte le autorizzazioni di accesso al codice.
public ref class CodeAccessPermission abstract : System::Security::IPermission, System::Security::IStackWalk
public abstract class CodeAccessPermission : System.Security.IPermission, System.Security.IStackWalk
[System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public abstract class CodeAccessPermission : System.Security.IPermission, System.Security.IStackWalk
[System.Serializable]
public abstract class CodeAccessPermission : System.Security.IPermission, System.Security.IStackWalk
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class CodeAccessPermission : System.Security.IPermission, System.Security.IStackWalk
type CodeAccessPermission = class
interface IPermission
interface ISecurityEncodable
interface IStackWalk
[<System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
type CodeAccessPermission = class
interface IPermission
interface ISecurityEncodable
interface IStackWalk
[<System.Serializable>]
type CodeAccessPermission = class
interface IPermission
interface ISecurityEncodable
interface IStackWalk
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type CodeAccessPermission = class
interface IPermission
interface ISecurityEncodable
interface IStackWalk
Public MustInherit Class CodeAccessPermission
Implements IPermission, IStackWalk
- Ereditarietà
-
CodeAccessPermission
- Derivato
- Attributi
- Implementazioni
Esempio
Nell'esempio di codice seguente viene illustrata un'autorizzazione CodeAccessPermission derivata dalla classe .
//#define debug
// This custom permission is intended only for the purposes of illustration.
// The following code shows how to create a custom permission that inherits
// from CodeAccessPermission. The code implements all required overrides.
// A wildcard character ('*') is implemented for the Name property.
using namespace System;
using namespace System::Security;
using namespace System::Security::Permissions;
using namespace System::IO;
using namespace System::Security::Policy;
using namespace System::Collections;
using namespace System::Text;
[assembly:System::Reflection::AssemblyKeyFile("Key.snk")];
[assembly:System::Security::AllowPartiallyTrustedCallersAttribute];
[Serializable]
public ref class NameIdPermission: public CodeAccessPermission, public IUnrestrictedPermission
{
private:
String^ m_Name;
bool m_Unrestricted;
public:
NameIdPermission( String^ name )
{
m_Name = name;
}
NameIdPermission( PermissionState state )
{
if ( state == PermissionState::None )
{
m_Name = "";
}
else if ( state == PermissionState::Unrestricted )
{
throw gcnew ArgumentException( "Unrestricted state is not allowed for identity permissions." );
}
else
{
throw gcnew ArgumentException( "Invalid permission state." );
}
}
property String^ Name
{
String^ get()
{
return m_Name;
}
void set( String^ value )
{
m_Name = value;
}
}
public:
virtual IPermission^ Copy() override
{
String^ name = m_Name;
return gcnew NameIdPermission( name );
}
public:
virtual bool IsUnrestricted()
{
// Always false, unrestricted state is not allowed.
return m_Unrestricted;
}
private:
bool VerifyType( IPermission^ target )
{
return dynamic_cast<NameIdPermission^>(target) != nullptr;
}
public:
virtual bool IsSubsetOf( IPermission^ target ) override
{
#if ( debug )
Console::WriteLine( "************* Entering IsSubsetOf *********************" );
#endif
if ( target == nullptr )
{
Console::WriteLine( "IsSubsetOf: target == null" );
return false;
}
#if ( debug )
Console::WriteLine( "This is = {0}", ((NameIdPermission)this).Name );
Console::WriteLine( "Target is {0}", ((NameIdPermission)target).m_Name );
#endif
try
{
NameIdPermission^ operand = dynamic_cast<NameIdPermission^>(target);
// The following check for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
if ( true == operand->m_Unrestricted )
{
return true;
}
else if ( true == this->m_Unrestricted )
{
return false;
}
if ( this->m_Name != nullptr )
{
if ( operand->m_Name == nullptr )
{
return false;
}
if ( this->m_Name->Equals( "" ) )
{
return true;
}
}
if ( this->m_Name->Equals( operand->m_Name ) )
{
return true;
}
else
{
// Check for wild card character '*'.
int i = operand->m_Name->LastIndexOf( "*" );
if ( i > 0 )
{
String^ prefix = operand->m_Name->Substring( 0, i );
if ( this->m_Name->StartsWith( prefix ) )
{
return true;
}
}
}
return false;
}
catch ( InvalidCastException^ )
{
throw gcnew ArgumentException( String::Format( "Argument_WrongType", this->GetType()->FullName ) );
}
}
public:
virtual IPermission^ Intersect( IPermission^ target ) override
{
Console::WriteLine( "************* Entering Intersect *********************" );
if ( target == nullptr )
{
return nullptr;
}
#if ( debug )
Console::WriteLine( "This is = {0}", ((NameIdPermission)this).Name );
Console::WriteLine( "Target is {0}", ((NameIdPermission)target).m_Name );
#endif
if ( !VerifyType( target ) )
{
throw gcnew ArgumentException( String::Format( "Argument is wrong type.", this->GetType()->FullName ) );
}
NameIdPermission^ operand = dynamic_cast<NameIdPermission^>(target);
if ( operand->IsSubsetOf( this ) )
{
return operand->Copy();
}
else if ( this->IsSubsetOf( operand ) )
{
return this->Copy();
}
else
{
return nullptr;
}
}
public:
virtual IPermission^ Union( IPermission^ target ) override
{
#if ( debug )
Console::WriteLine( "************* Entering Union *********************" );
#endif
if ( target == nullptr )
{
return this;
}
#if ( debug )
Console::WriteLine( "This is = {0}", ((NameIdPermission)this).Name );
Console::WriteLine( "Target is {0}", ((NameIdPermission)target).m_Name );
#endif
if ( !VerifyType( target ) )
{
throw gcnew ArgumentException( String::Format( "Argument_WrongType", this->GetType()->FullName ) );
}
NameIdPermission^ operand = dynamic_cast<NameIdPermission^>(target);
if ( operand->IsSubsetOf( this ) )
{
return this->Copy();
}
else if ( this->IsSubsetOf( operand ) )
{
return operand->Copy();
}
else
{
return nullptr;
}
}
public:
virtual void FromXml( SecurityElement^ e ) override
{
// The following code for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
String^ elUnrestricted = e->Attribute("Unrestricted");
if ( nullptr != elUnrestricted )
{
m_Unrestricted = Boolean::Parse( elUnrestricted );
return;
}
String^ elName = e->Attribute("Name");
m_Name = elName == nullptr ? nullptr : elName;
}
public:
virtual SecurityElement^ ToXml() override
{
// Use the SecurityElement class to encode the permission to XML.
SecurityElement^ esd = gcnew SecurityElement( "IPermission" );
String^ name = NameIdPermission::typeid->AssemblyQualifiedName;
esd->AddAttribute( "class", name );
esd->AddAttribute( "version", "1.0" );
// The following code for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
if ( m_Unrestricted )
{
esd->AddAttribute( "Unrestricted", true.ToString() );
}
if ( m_Name != nullptr )
{
esd->AddAttribute( "Name", m_Name );
}
return esd;
}
};
//#define debug
// This custom permission is intended only for the purposes of illustration.
// The following code shows how to create a custom permission that inherits
// from CodeAccessPermission. The code implements all required overrides.
// A wildcard character ('*') is implemented for the Name property.
using System;
using System.Security;
using System.Security.Permissions;
using System.IO;
using System.Security.Policy;
using System.Collections;
using System.Text;
[assembly:System.Reflection.AssemblyKeyFile("Key.snk")]
[assembly:System.Security.AllowPartiallyTrustedCallersAttribute()]
namespace MyPermission
{
[Serializable()] sealed public class NameIdPermission : CodeAccessPermission, IUnrestrictedPermission
{
private String m_Name;
private bool m_Unrestricted;
public NameIdPermission(String name)
{
m_Name = name;
}
public NameIdPermission(PermissionState state)
{
if (state == PermissionState.None)
{
m_Name = "";
}
else
if (state == PermissionState.Unrestricted)
{
throw new ArgumentException("Unrestricted state is not allowed for identity permissions.");
}
else
{
throw new ArgumentException("Invalid permission state.");
}
}
public String Name
{
set{m_Name = value;}
get{ return m_Name;}
}
public override IPermission Copy()
{
string name = m_Name;
return new NameIdPermission( name );
}
public bool IsUnrestricted()
{
// Always false, unrestricted state is not allowed.
return m_Unrestricted;
}
private bool VerifyType(IPermission target)
{
return (target is NameIdPermission);
}
public override bool IsSubsetOf(IPermission target)
{
#if(debug)
Console.WriteLine ("************* Entering IsSubsetOf *********************");
#endif
if (target == null)
{
Console.WriteLine ("IsSubsetOf: target == null");
return false;
}
#if(debug)
Console.WriteLine ("This is = " + (( NameIdPermission)this).Name);
Console.WriteLine ("Target is " + (( NameIdPermission)target).m_Name);
#endif
try
{
NameIdPermission operand = ( NameIdPermission)target;
// The following check for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
if (true == operand.m_Unrestricted)
{
return true;
}
else if (true == this.m_Unrestricted)
{
return false;
}
if (this.m_Name != null)
{
if (operand.m_Name == null) return false;
if (this.m_Name == "") return true;
}
if (this.m_Name.Equals (operand.m_Name))
{
return true;
}
else
{
// Check for wild card character '*'.
int i = operand.m_Name.LastIndexOf ("*");
if (i > 0)
{
string prefix = operand.m_Name.Substring (0, i);
if (this.m_Name.StartsWith (prefix))
{
return true;
}
}
}
return false;
}
catch (InvalidCastException)
{
throw new ArgumentException (String.Format ("Argument_WrongType", this.GetType ().FullName));
}
}
public override IPermission Intersect(IPermission target)
{
Console.WriteLine ("************* Entering Intersect *********************");
if (target == null)
{
return null;
}
#if(debug)
Console.WriteLine ("This is = " + (( NameIdPermission)this).Name);
Console.WriteLine ("Target is " + (( NameIdPermission)target).m_Name);
#endif
if (!VerifyType(target))
{
throw new ArgumentException (String.Format ("Argument is wrong type.", this.GetType ().FullName));
}
NameIdPermission operand = ( NameIdPermission)target;
if (operand.IsSubsetOf (this)) return operand.Copy ();
else if (this.IsSubsetOf (operand)) return this.Copy ();
else
return null;
}
public override IPermission Union(IPermission target)
{
#if(debug)
Console.WriteLine ("************* Entering Union *********************");
#endif
if (target == null)
{
return this;
}
#if(debug)
Console.WriteLine ("This is = " + (( NameIdPermission)this).Name);
Console.WriteLine ("Target is " + (( NameIdPermission)target).m_Name);
#endif
if (!VerifyType(target))
{
throw new ArgumentException (String.Format ("Argument_WrongType", this.GetType ().FullName));
}
NameIdPermission operand = ( NameIdPermission)target;
if (operand.IsSubsetOf (this)) return this.Copy ();
else if (this.IsSubsetOf (operand)) return operand.Copy ();
else
return null;
}
public override void FromXml(SecurityElement e)
{
// The following code for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
String elUnrestricted = e.Attribute("Unrestricted");
if (null != elUnrestricted)
{
m_Unrestricted = bool.Parse(elUnrestricted);
return;
}
String elName = e.Attribute( "Name" );
m_Name = elName == null ? null : elName;
}
public override SecurityElement ToXml()
{
// Use the SecurityElement class to encode the permission to XML.
SecurityElement esd = new SecurityElement("IPermission");
String name = typeof( NameIdPermission).AssemblyQualifiedName;
esd.AddAttribute("class", name);
esd.AddAttribute("version", "1.0");
// The following code for unrestricted permission is only included as an example for
// permissions that allow the unrestricted state. It is of no value for this permission.
if (m_Unrestricted)
{
esd.AddAttribute("Unrestricted", true.ToString());
}
if (m_Name != null) esd.AddAttribute( "Name", m_Name );
return esd;
}
}
}
' This custom permission is intended only for the purposes of illustration.
' The following code shows how to create a custom permission that inherits
' from CodeAccessPermission. The code implements all required overrides.
' A wildcard character ('*') is implemented for the Name property.
Imports System.Security
Imports System.Security.Permissions
Imports System.IO
Imports System.Security.Policy
Imports System.Collections
<assembly: System.Reflection.AssemblyKeyFile("Key.snk")>
<assembly: System.Security.AllowPartiallyTrustedCallersAttribute()>
Namespace MyPermission
<Serializable()> _
Public NotInheritable Class NameIdPermission
Inherits CodeAccessPermission
Implements IUnrestrictedPermission
Private m_Name As String
Private m_Unrestricted As Boolean
Public Sub New(ByVal name As String)
m_name = name
End Sub
Public Sub New(ByVal state As PermissionState)
If state = PermissionState.None Then
m_name = ""
ElseIf state = PermissionState.Unrestricted Then
Throw New ArgumentException("Unrestricted state is not allowed for identity permissions.")
Else
Throw New ArgumentException("Invalid permission state.")
End If
End Sub
Public Property Name() As String
Get
Return m_name
End Get
Set(ByVal Value As String)
m_name = Value
End Set
End Property
Public Overrides Function Copy() As IPermission
Dim name As String
name = m_name
Return New NameIdPermission(name)
End Function 'Copy
Public Function IsUnrestricted() As Boolean Implements IUnrestrictedPermission.IsUnrestricted
' Always false, unrestricted state is not allowed.
Return m_Unrestricted
End Function
Private Function VerifyType(ByVal target As IPermission) As Boolean
Return TypeOf target Is NameIdPermission
End Function 'VerifyType
Public Overrides Function IsSubsetOf(ByVal target As IPermission) As Boolean
#If (Debug) Then
Console.WriteLine("************* Entering IsSubsetOf *********************")
#End If
If target Is Nothing Then
Console.WriteLine("IsSubsetOf: target == null")
Return False
End If
#If (Debug) Then
Console.WriteLine(("This is = " + CType(Me, NameIdPermission).Name))
Console.WriteLine(("Target is " + CType(target, NameIdPermission).m_name))
#End If
Try
Dim operand As NameIdPermission = CType(target, NameIdPermission)
' The following check for unrestricted permission is only included as an example for
' permissions that allow the unrestricted state. It is of no value for this permission.
If True = operand.m_Unrestricted Then
Return True
ElseIf True = Me.m_Unrestricted Then
Return False
End If
If Not (Me.m_name Is Nothing) Then
If operand.m_name Is Nothing Then
Return False
End If
If Me.m_name = "" Then
Return True
End If
End If
If Me.m_name.Equals(operand.m_name) Then
Return True
Else
' Check for wild card character '*'.
Dim i As Integer = operand.m_name.LastIndexOf("*")
If i > 0 Then
Dim prefix As String = operand.m_name.Substring(0, i)
If Me.m_name.StartsWith(prefix) Then
Return True
End If
End If
End If
Return False
Catch
Throw New ArgumentException(String.Format("Argument_WrongType", Me.GetType().FullName))
End Try
End Function
Public Overrides Function Intersect(ByVal target As IPermission) As IPermission
Console.WriteLine("************* Entering Intersect *********************")
If target Is Nothing Then
Return Nothing
End If
#If (Debug) Then
Console.WriteLine(("This is = " + CType(Me, NameIdPermission).Name))
Console.WriteLine(("Target is " + CType(target, NameIdPermission).m_name))
#End If
If Not VerifyType(target) Then
Throw New ArgumentException(String.Format("Argument is wrong type.", Me.GetType().FullName))
End If
Dim operand As NameIdPermission = CType(target, NameIdPermission)
If operand.IsSubsetOf(Me) Then
Return operand.Copy()
ElseIf Me.IsSubsetOf(operand) Then
Return Me.Copy()
Else
Return Nothing
End If
End Function 'Intersect
Public Overrides Function Union(ByVal target As IPermission) As IPermission
#If (Debug) Then
Console.WriteLine("************* Entering Union *********************")
#End If
If target Is Nothing Then
Return Me
End If
#If (Debug) Then
Console.WriteLine(("This is = " + CType(Me, NameIdPermission).Name))
Console.WriteLine(("Target is " + CType(target, NameIdPermission).m_name))
#End If
If Not VerifyType(target) Then
Throw New ArgumentException(String.Format("Argument_WrongType", Me.GetType().FullName))
End If
Dim operand As NameIdPermission = CType(target, NameIdPermission)
If operand.IsSubsetOf(Me) Then
Return Me.Copy()
ElseIf Me.IsSubsetOf(operand) Then
Return operand.Copy()
Else
Return Nothing
End If
End Function 'Union
Public Overrides Sub FromXml(ByVal e As SecurityElement)
' The following code for unrestricted permission is only included as an example for
' permissions that allow the unrestricted state. It is of no value for this permission.
Dim elUnrestricted As String = e.Attribute("Unrestricted")
If Nothing <> elUnrestricted Then
m_Unrestricted = Boolean.Parse(elUnrestricted)
Return
End If
Dim elName As String = e.Attribute("Name")
m_name = IIf(elName Is Nothing, Nothing, elName)
End Sub
Public Overrides Function ToXml() As SecurityElement
' Use the SecurityElement class to encode the permission to XML.
Dim esd As New SecurityElement("IPermission")
Dim name As String = GetType(NameIdPermission).AssemblyQualifiedName
esd.AddAttribute("class", name)
esd.AddAttribute("version", "1.0")
' The following code for unrestricted permission is only included as an example for
' permissions that allow the unrestricted state. It is of no value for this permission.
If m_Unrestricted Then
esd.AddAttribute("Unrestricted", True.ToString())
End If
If Not (m_Name Is Nothing) Then
esd.AddAttribute("Name", m_Name)
End If
Return esd
End Function 'ToXml
End Class
End Namespace
Commenti
Attenzione
La sicurezza di accesso al codice è stata deprecata in tutte le versioni di .NET Framework e .NET. Le versioni recenti di .NET non rispettano le annotazioni CAS e generano errori se vengono usate API correlate a CAS. Gli sviluppatori devono cercare mezzi alternativi per eseguire attività di sicurezza.
Le autorizzazioni di accesso al codice usano una procedura dettagliata dello stack per assicurarsi che tutti i chiamanti del codice siano stati concessi un'autorizzazione. Se un oggetto di autorizzazione è null
, viene gestito come un oggetto di autorizzazione con lo stato PermissionState.None.
Lo stack di chiamate è in genere rappresentato come in crescita, in modo che i metodi più elevati nei metodi di chiamata stack di chiamate siano inferiori nello stack di chiamate.
Gli ereditatori della CodeAccessPermission classe devono essere concessi attendibilità completa per funzionare correttamente come autorizzazioni che estendono l'infrastruttura di sicurezza. Per determinare che gli ereditatori sono completamente attendibili, CodeAccessPermission genera un InheritanceDemand oggetto pertrue
= ControlEvidence e = ControlPolicytrue
.
Note per gli implementatori
Quando si eredita da CodeAccessPermission, è necessario implementare anche l'interfaccia IUnrestrictedPermission .
I membri seguenti CodeAccessPermission devono essere sottoposti a override: Copy(), ToXml()Intersect(IPermission)IsSubsetOf(IPermission), FromXml(SecurityElement)e Union(IPermission).
È anche necessario definire un costruttore che accetta un PermissionState oggetto come solo parametro.
È necessario applicare l'attributo SerializableAttribute a una classe che eredita da CodeAccessPermission.
Costruttori
CodeAccessPermission() |
Obsoleti.
Inizializza una nuova istanza della classe CodeAccessPermission. |
Metodi
Assert() |
Obsoleti.
Dichiara che il codice chiamante può accedere alla risorsa protetta da una richiesta di autorizzazione tramite il codice che chiama il metodo, anche se ai chiamanti più in alto nello stack non è stata concessa l'autorizzazione per accedere alla risorsa. L'uso di Assert() può creare problemi di sicurezza. |
Copy() |
Obsoleti.
Quando viene implementato da una classe derivata, crea e restituisce una copia identica dell'oggetto autorizzazioni corrente. |
Demand() |
Obsoleti.
Forza un oggetto SecurityException in fase di esecuzione se tutti i chiamanti in posizioni superiori nello stack di chiamate non hanno l'autorizzazione specificata dall'istanza corrente. |
Deny() |
Obsoleti.
Obsoleti.
Impedisce ai chiamanti in posizione più elevata nello stack di chiamate di usare il codice che chiama questo metodo per accedere alla risorsa specificata dall'istanza corrente. |
Equals(Object) |
Obsoleti.
Consente di determinare se l'oggetto CodeAccessPermission specificato è uguale all'oggetto CodeAccessPermission corrente. |
Equals(Object) |
Obsoleti.
Determina se l'oggetto specificato è uguale all'oggetto corrente. (Ereditato da Object) |
FromXml(SecurityElement) |
Obsoleti.
Quando ne viene eseguito l'override in una classe derivata, ricostruisce un oggetto di sicurezza con uno stato specificato da una codifica XML. |
GetHashCode() |
Obsoleti.
Ottiene un codice hash per l'oggetto CodeAccessPermission adatto per l'uso in algoritmi di hash e in strutture di dati, come una tabella hash. |
GetHashCode() |
Obsoleti.
Funge da funzione hash predefinita. (Ereditato da Object) |
GetType() |
Obsoleti.
Ottiene l'oggetto Type dell'istanza corrente. (Ereditato da Object) |
Intersect(IPermission) |
Obsoleti.
Quando è implementato da una classe derivata, crea e restituisce un'autorizzazione costituita dall'intersezione dell'autorizzazione corrente e dell'autorizzazione specificata. |
IsSubsetOf(IPermission) |
Obsoleti.
Quando implementata da una classe derivata, determina se l'autorizzazione corrente è un sottoinsieme dell'autorizzazione specificata. |
MemberwiseClone() |
Obsoleti.
Crea una copia superficiale dell'oggetto Object corrente. (Ereditato da Object) |
PermitOnly() |
Obsoleti.
Impedisce ai chiamanti in posizione più elevata nello stack di chiamate di usare il codice che chiama questo metodo per accedere a tutte le risorse eccetto quella specificata dall'istanza corrente. |
RevertAll() |
Obsoleti.
Tutti i precedenti override per il frame corrente vengono rimossi e non sono più attivi. |
RevertAssert() |
Obsoleti.
Qualsiasi Assert() precedente per il frame corrente viene rimosso e non è più attivo. |
RevertDeny() |
Obsoleti.
Obsoleti.
Qualsiasi Deny() precedente per il frame corrente viene rimosso e non è più attivo. |
RevertPermitOnly() |
Obsoleti.
Qualsiasi PermitOnly() precedente per il frame corrente viene rimosso e non è più attivo. |
ToString() |
Obsoleti.
Crea e restituisce una rappresentazione di stringa dell'oggetto autorizzazione corrente. |
ToXml() |
Obsoleti.
Quando sottoposto a override in una classe derivata, crea una codifica XML dell'oggetto di sicurezza e del relativo stato corrente. |
Union(IPermission) |
Obsoleti.
Quando sottoposto a override in una classe derivata, crea un'autorizzazione che rappresenta l'unione dell'autorizzazione corrente e di quella specificata. |