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Viewport2DVisual3D.Geometry Proprietà

Definizione

Ottiene o imposta la geometria 3D per l'oggetto Viewport2DVisual3D corrente.

public:
 property System::Windows::Media::Media3D::Geometry3D ^ Geometry { System::Windows::Media::Media3D::Geometry3D ^ get(); void set(System::Windows::Media::Media3D::Geometry3D ^ value); };
public System.Windows.Media.Media3D.Geometry3D Geometry { get; set; }
member this.Geometry : System.Windows.Media.Media3D.Geometry3D with get, set
Public Property Geometry As Geometry3D

Valore della proprietà

Geometry3D

Geometria 3D per l'oggetto Viewport2DVisual3D corrente.

Esempio

Nell'esempio seguente viene illustrato come posizionare un pulsante, un oggetto 2D, in un oggetto 3D:

<Viewport3D>
    <Viewport3D.Camera>
        <PerspectiveCamera Position="0, 0, 4"/>
    </Viewport3D.Camera>
    
    <!-- Button on 3D -->
    <Viewport2DVisual3D>
        <!-- Give the plane a slight rotation -->
        <Viewport2DVisual3D.Transform>
            <RotateTransform3D>
                <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D Angle="40" Axis="0, 1, 0" />
                </RotateTransform3D.Rotation>
            </RotateTransform3D>
        </Viewport2DVisual3D.Transform>
        
        <!-- The Geometry, Material, and Visual for the Viewport2DVisual3D -->
        <Viewport2DVisual3D.Geometry>
            <MeshGeometry3D Positions="-1,1,0 -1,-1,0 1,-1,0 1,1,0"
                            TextureCoordinates="0,0 0,1 1,1 1,0" TriangleIndices="0 1 2 0 2 3"/>
        </Viewport2DVisual3D.Geometry>

        <Viewport2DVisual3D.Material>
            <DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
        </Viewport2DVisual3D.Material>                               
        
        <Button>Hello, 3D</Button>
    </Viewport2DVisual3D>
    
    <!-- Lights -->
    <ModelVisual3D>
        <ModelVisual3D.Content>
            <DirectionalLight Color="#FFFFFFFF" Direction="0,0,-1"/>
        </ModelVisual3D.Content>
    </ModelVisual3D>
</Viewport3D>

Commenti

Geometryviene introdotto nella .NET Framework versione 3.5.

Si applica a