Texture Members
Manipulates a texture resource.
The following tables list the members exposed by the Texture type.
Public Constructors
Name | Description | |
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Texture | Initializes a new instance of the Texture class. |
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Public Properties
Name | Description | |
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Device | Retrieves the device associated with a resource.(inherited from Resource) |
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Disposed | |
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LevelCount | Gets the number of texture levels in a multilevel texture.(inherited from BaseTexture) |
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LevelOfDetail | Gets or sets the most detailed level of detail (LOD) for a managed texture.(inherited from BaseTexture) |
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Priority | Retrieves or sets the priority for the current resource.(inherited from Resource) |
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Type | Retrieves the type of a resource.(inherited from Resource) |
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Public Methods
(see also Protected Methods )
Name | Description | |
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AddDirtyRectangle | Overloaded. Adds a dirty region to a texture resource. |
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Dispose | Releases all resources used by the Texture. |
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Equals | Overloaded. Determines whether two Object instances are equal. (inherited from Object) |
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GetHashCode | Serves as a hash function for a particular type. (inherited from Object) |
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GetLevelDescription | Gets a level description of a texture resource. |
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GetSurfaceLevel | Retrieves the specified texture surface level. |
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GetType | Gets the Type of the current instance. (inherited from Object) |
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LockRectangle | Overloaded. Locks a rectangle on a texture resource. |
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PreLoad | Preloads a managed resource. (inherited from Resource) |
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ReferenceEquals | Determines whether the specified Object instances are the same instance. (inherited from Object) |
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ToString | Returns a String that represents the current Object. (inherited from Object) |
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UnlockRectangle | Unlocks a rectangle on a texture resource. |
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Protected Methods
Name | Description | |
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Finalize | Overridden. |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object) |
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Public Events
Name | Description | |
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Disposing |
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See Also
Reference
Texture Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace