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D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084 struttura (d3d12umddi.h)

Usare invece D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0108 .

Sintassi

typedef struct D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084 {
  D3D12DDI_NODE_ID_0084                    FinalName;
  BOOL                                     bProgramEntry;
  D3D12DDI_NODE_IO_KIND_0084               InputNodeIOKind;
  UINT                                     InputNodeIOFlags;
  UINT                                     InputRecordSizeInBytes;
  UINT                                     GroupSharedUsageInBytes;
  UINT                                     MaxRecursionDepth;
  const UINT                               *pLocalRootArgumentsTableIndex;
  const UINT                               *pShareInputOfNodeIndex;
  const UINT                               *pDispatchGrid;
  const UINT                               *pMaxDispatchGrid;
  const D3D12DDI_RECORD_DISPATCH_GRID_0084 *pRecordDispatchGrid;
  UINT                                     NumInputNodeIndices;
  const UINT                               *pInputNodeIndices;
  UINT                                     NumNodesSharingInputWithThisNode;
  const UINT                               *pIndicesOfNodesSharingInputWithThisNode;
  UINT                                     NumOutputs;
  const D3D12DDI_NODE_OUTPUT_0084          *pOutputs;
} D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084;

Members

FinalName

bProgramEntry

InputNodeIOKind

InputNodeIOFlags

InputRecordSizeInBytes

GroupSharedUsageInBytes

MaxRecursionDepth

pLocalRootArgumentsTableIndex

pShareInputOfNodeIndex

pDispatchGrid

pMaxDispatchGrid

pRecordDispatchGrid

NumInputNodeIndices

pInputNodeIndices

NumNodesSharingInputWithThisNode

pIndicesOfNodesSharingInputWithThisNode

NumOutputs

pOutputs

Commenti

Per altre informazioni, vedere Grafici di lavoro.

Requisiti

Requisito Valore
Client minimo supportato Windows 11 versione 24H2 (WDDM 3.2)
Intestazione d3d12umddi.h

Vedi anche

D3D12DDI_SHADER_NODE_0084