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ByteKeyFrame Constructors

Definition

Initializes a new instance of the ByteKeyFrame class.

Overloads

ByteKeyFrame()

Initializes a new instance of the ByteKeyFrame class.

ByteKeyFrame(Byte)

Initializes a new instance of the ByteKeyFrame class that has the specified target Value.

ByteKeyFrame(Byte, KeyTime)

Initializes a new instance of the ByteKeyFrame class that has the specified target Value and KeyTime.

ByteKeyFrame()

Initializes a new instance of the ByteKeyFrame class.

protected:
 ByteKeyFrame();
protected ByteKeyFrame ();
Protected Sub New ()

Applies to

ByteKeyFrame(Byte)

Initializes a new instance of the ByteKeyFrame class that has the specified target Value.

protected:
 ByteKeyFrame(System::Byte value);
protected ByteKeyFrame (byte value);
new System.Windows.Media.Animation.ByteKeyFrame : byte -> System.Windows.Media.Animation.ByteKeyFrame
Protected Sub New (value As Byte)

Parameters

value
Byte

The Value of the new ByteKeyFrame instance.

Applies to

ByteKeyFrame(Byte, KeyTime)

Initializes a new instance of the ByteKeyFrame class that has the specified target Value and KeyTime.

protected:
 ByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
protected ByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.ByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.ByteKeyFrame
Protected Sub New (value As Byte, keyTime As KeyTime)

Parameters

value
Byte

The Value of the new ByteKeyFrame instance.

keyTime
KeyTime

The KeyTime of the new ByteKeyFrame instance.

Applies to