SelectionGlyph.OnPaint Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Performs any tasks required to render the glyph on the activity designer surface.
protected:
override void OnPaint(System::Drawing::Graphics ^ graphics, bool activated, System::Workflow::ComponentModel::Design::AmbientTheme ^ ambientTheme, System::Workflow::ComponentModel::Design::ActivityDesigner ^ designer);
protected override void OnPaint (System.Drawing.Graphics graphics, bool activated, System.Workflow.ComponentModel.Design.AmbientTheme ambientTheme, System.Workflow.ComponentModel.Design.ActivityDesigner designer);
override this.OnPaint : System.Drawing.Graphics * bool * System.Workflow.ComponentModel.Design.AmbientTheme * System.Workflow.ComponentModel.Design.ActivityDesigner -> unit
Protected Overrides Sub OnPaint (graphics As Graphics, activated As Boolean, ambientTheme As AmbientTheme, designer As ActivityDesigner)
Parameters
- activated
- Boolean
true
to indicate that the glyph appears on the design surface; otherwise, false
.
- ambientTheme
- AmbientTheme
The AmbientTheme to use to access ambient property settings.
- designer
- ActivityDesigner
The ActivityDesigner from which to obtain information about user actions.
Remarks
OnPaint draws all elements of the glyph that the user selects, including the glyphs grab handles.
Applies to
.NET
フィードバック
https://aka.ms/ContentUserFeedback」を参照してください。
以下は間もなく提供いたします。2024 年を通じて、コンテンツのフィードバック メカニズムとして GitHub の issue を段階的に廃止し、新しいフィードバック システムに置き換えます。 詳細については、「フィードバックの送信と表示