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GLES20.GlGetShaderSource Method

Definition

Overloads

GlGetShaderSource(Int32)
GlGetShaderSource(Int32, Int32, IntBuffer, SByte)
GlGetShaderSource(Int32, Int32, Int32[], Int32, Byte[], Int32)

GlGetShaderSource(Int32)

[Android.Runtime.Register("glGetShaderSource", "(I)Ljava/lang/String;", "")]
public static string? GlGetShaderSource (int shader);
[<Android.Runtime.Register("glGetShaderSource", "(I)Ljava/lang/String;", "")>]
static member GlGetShaderSource : int -> string

Parameters

shader
Int32

Returns

Attributes

Remarks

Java documentation for android.opengl.GLES20.glGetShaderSource(int, int, java.nio.IntBuffer, byte).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGetShaderSource(Int32, Int32, IntBuffer, SByte)

[Android.Runtime.Register("glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", "")]
public static void GlGetShaderSource (int shader, int bufsize, Java.Nio.IntBuffer? length, sbyte source);
[<Android.Runtime.Register("glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", "")>]
static member GlGetShaderSource : int * int * Java.Nio.IntBuffer * sbyte -> unit

Parameters

shader
Int32
bufsize
Int32
length
IntBuffer
source
SByte
Attributes

Remarks

Java documentation for android.opengl.GLES20.glGetShaderSource(int, int, java.nio.IntBuffer, byte).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGetShaderSource(Int32, Int32, Int32[], Int32, Byte[], Int32)

[Android.Runtime.Register("glGetShaderSource", "(II[II[BI)V", "")]
public static void GlGetShaderSource (int shader, int bufsize, int[]? length, int lengthOffset, byte[]? source, int sourceOffset);
[<Android.Runtime.Register("glGetShaderSource", "(II[II[BI)V", "")>]
static member GlGetShaderSource : int * int * int[] * int * byte[] * int -> unit

Parameters

shader
Int32
bufsize
Int32
length
Int32[]
lengthOffset
Int32
source
Byte[]
sourceOffset
Int32
Attributes

Remarks

Java documentation for android.opengl.GLES20.glGetShaderSource(int, int, java.nio.IntBuffer, byte).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to